StarryWorm
4ae336740d
Add missing resource_*.h includes
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Add missing `resource_importer.h` includes
Add missing `resource_loader.h` includes
Add missing `resource_saver.h` includes
2026-03-27 07:03:39 -04:00
Lukas Tenbrink
05c33acbb1
Make memnew(RefCounted) return Ref, to force callers to take ownership of it through a reference.
2026-03-18 20:34:08 +01:00
Thaddeus Crews
ce4dec9137
Merge pull request #117382 from uoslider-wq/profiler-fix-bug-CPU-excessive-usage
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Profiler: Fix for graph using excessive CPU
2026-03-18 11:43:31 -05:00
Thaddeus Crews
3e051d8fe1
Merge pull request #116818 from Goldenlion5648/expand-to-selected-fix
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Make selecting node in remote expand tree
2026-03-18 11:43:23 -05:00
Rémi Verschelde
005e054245
Remove unused includes in editor with clangd-tidy
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Also includes the few changes flagged in `main`.
2026-03-15 20:47:05 +01:00
Thaddeus Crews
f8a479fde9
Merge pull request #117393 from KoBeWi/hasn't_main_screen
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Remove redundant `_has_main_screen()` overrides
2026-03-13 12:14:04 -05:00
Jayden Sipe
7608e3ccb0
Support folding, groups and subgroups in Remote Scene Inspector
2026-03-13 10:49:23 -04:00
kobewi
9a0c0bf757
Remove redundant _has_main_screen() overrides
2026-03-13 13:10:09 +01:00
uoslider-wq
bade9537c4
Profiler: Fix for graph using excessive CPU
2026-03-12 17:06:27 -07:00
Goldenlion5648
679f501b33
make selecting node in remote expand tree
2026-03-10 19:04:48 -04:00
Thaddeus Crews
5134bdb39e
Merge pull request #115842 from Arbee4ever/lsp-log-startup-errors
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LSP: log startup Errors
2026-03-04 14:32:35 -06:00
Thaddeus Crews
371282b28e
Merge pull request #92984 from adamscott/reveal-me
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Customize the file manager label for each platform
2026-03-04 11:20:31 -06:00
Rémi Verschelde
eabb9a63d4
Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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This allows removing it from `class_db.h`, significantly reducing the amount of files
that include it transitively.
Also includes some include cleanup in `control.h` and `rich_text_label.h` done while
ensure they don't depend on `callable_mp`.
2026-03-04 16:23:23 +01:00
Rémi Verschelde
727b06a79f
Move ProcessID typedef out of OS
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This allows decoupling a number of files from `os.h`.
2026-03-04 15:00:45 +01:00
Rémi Verschelde
765362b033
Explicitly include core/config/engine.h where used
2026-03-04 10:17:10 +01:00
Rémi Verschelde
f332faf46b
Explicitly include core/os/os.h where used
2026-03-04 09:54:10 +01:00
Rémi Verschelde
8c0f175c94
Decouple RenderingServer from as much of the codebase as possible
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Notably decouples it from:
- AccessibilityServer
- DisplayServer
- Viewport
- Window
2026-03-03 12:48:07 +01:00
Adam Scott
f441172719
Customize the file manager for each platform
2026-03-02 09:42:13 -05:00
arbee4ever
1cf8691438
LSP: log startup Errors
2026-03-01 09:56:49 +01:00
kobewi
1b543e85cf
Reorganize interface/editor setttings
2026-02-27 22:25:59 +01:00
Thaddeus Crews
e380a41752
Style: Add class_db.h includes explicitly
2026-02-26 15:50:28 -06:00
Thaddeus Crews
9986486242
Merge pull request #116790 from jaydensipe/debugger-skip-the-groups
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Hide property groups from the "Members" section in Debugger
2026-02-26 08:15:22 -06:00
Jayden Sipe
23edf0d4d9
Hide property groups from the "Members" section in debugger
2026-02-25 22:02:49 -05:00
Rémi Verschelde
462f31801d
Decouple RasterizerDummy from RenderingServer and DisplayServer
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Also move some Extension classes to a separate file to avoid including gdvirtual
unnecessarily.
2026-02-25 20:17:28 +01:00
Pablo Andres Fuente
59c9e27119
Fix mute button after pausing and stopping
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Fixes #116127
The problem was that an internal variable was not being reset correctly
when the game was stopped.
2026-02-20 10:31:51 -03:00
Yufeng Ying
37164e28f0
Remove typed_dictionary.h include
2026-02-19 13:28:06 +08:00
Thaddeus Crews
e1c8e6cfb6
Merge pull request #108208 from YeldhamDev/remote_class_name_fix
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Show custom class name in the remote inspector
2026-02-16 10:19:26 -06:00
Thaddeus Crews
481b6fcf66
Merge pull request #115761 from jinyangcruise/fix_debugger_error_log_time_trimed
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Fix debugger error log time gets trimmed.
2026-02-13 07:40:27 -06:00
Thaddeus Crews
9ecd611b51
Merge pull request #115928 from Naros/fix-typed-dictionary-types
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Debugger: Fix typed dictionary hint string
2026-02-06 08:17:53 -06:00
Thaddeus Crews
7cdd322fb9
Merge pull request #113351 from DexterFstone/Add-context-menu-to-the-Video-RAM
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Add context menu to the Video RAM tab of the Debugger bottom panel
2026-02-06 08:17:46 -06:00
Dexter
3f40ff020c
Add context menu to the Video RAM tab of the Debugger bottom panel
2026-02-06 10:18:14 +03:30
Chris Cranford
9cba4ab7ab
Fix typed dictionary hint string
2026-02-05 18:44:49 -05:00
jinyangcruise
a3da1dd340
fix debugger error log time is trimed.
2026-02-02 21:37:41 +08:00
Lukas Tenbrink
1d840aae3a
Remove sky.h include from environment.h, to speed up compile time.
2026-01-30 00:05:55 +01:00
Michael Alexsander
6862edcede
Move RuntimeNodeSelect to its own files
2026-01-29 11:02:25 -03:00
Thaddeus Crews
c5ab7727fa
Merge pull request #114323 from snowfrogdev/monospace-font-in-debugger-errors-tab
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Tree: Add per-cell `autowrap_trim_flags` to TreeItem
2026-01-28 12:26:56 -06:00
Rémi Verschelde
dc1a92b9a2
Revert "Always stop script debugger when stopping game"
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This reverts commit d1a5d9da3e .
This unfortunately breaks the DAP.
Fixes #115188 .
2026-01-21 15:31:03 +01:00
Rémi Verschelde
9009a6636c
Merge pull request #114366 from KoBeWi/uh
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Add EditorDock's own DockSlot enum
2026-01-07 01:41:50 +01:00
kobewi
9f96d2199d
Add EditorDock's own DockSlot enum
2026-01-02 13:16:23 +01:00
Krzysztof Biegański
d1a5d9da3e
Always stop script debugger when stopping game
2025-12-30 19:50:14 +01:00
Philippe Vaillancourt
e046830c50
Tree: Add per-cell autowrap_trim_flags to TreeItem
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The Debugger Errors tab previously displayed ASCII art diagnostic output
(like Rust/Elm-style error messages) incorrectly because the Tree widget
hardcoded space trimming flags, causing leading spaces on wrapped lines
to be trimmed and breaking alignment.
This adds a per-cell `autowrap_trim_flags` property to TreeItem, following
the pattern used by Label and RichTextLabel. The debugger errors tab now
disables trim flags and uses the same monospace font as the Output panel,
ensuring proper alignment of structured error messages.
2025-12-24 15:28:15 -05:00
Miguel de Icaza
27100c7d39
Fix potential DAP crash at startup
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Crash seen in the wild on Xogot with telemetry.
2025-12-19 16:26:20 +01:00
Rémi Verschelde
c5aff61301
Merge pull request #114054 from YeldhamDev/its_hinting_time
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Add and adjust more scroll hints in the editor
2025-12-17 22:27:19 +01:00
Rémi Verschelde
789bdbd25d
Merge pull request #113773 from KoBeWi/built_in_error_opener_now_in_godot
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Fix opening errors from built-in scripts
2025-12-17 22:27:02 +01:00
Michael Alexsander
a45bdce763
Add and adjust more scroll hints in the editor
2025-12-17 11:15:33 -03:00
Michael Alexsander
5246b5fba9
Add leftover scroll hints, and panels for scrollables without hints
2025-12-12 10:59:03 -03:00
Thaddeus Crews
b70b97afff
Merge pull request #112972 from MattiaZir/fix-112965
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DAP: Enable showing errors to users
2025-12-10 18:10:42 -06:00
Rémi Verschelde
d09a3d83ff
Merge pull request #113574 from YeldhamDev/take_the_hint
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Enable scroll hints for several parts of the editor
2025-12-09 19:32:11 +01:00
Rémi Verschelde
66b6ea492f
Merge pull request #113706 from lodetrick/unused-and-forgotten
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Codestyle: Remove unused private variables in `godot/editor`
2025-12-09 17:17:18 +01:00
Michael Alexsander
f187b8b2bf
Enable scroll hints for several parts of the editor
2025-12-09 10:55:26 -03:00