10 Commits

Author SHA1 Message Date
Rémi Verschelde
eabb9a63d4 Rename callable_method_pointer.h to callable_mp.h and include it explicitly
This allows removing it from `class_db.h`, significantly reducing the amount of files
that include it transitively.

Also includes some include cleanup in `control.h` and `rich_text_label.h` done while
ensure they don't depend on `callable_mp`.
2026-03-04 16:23:23 +01:00
StarryWorm
357fa00a4a rm class_db.h from resource.h 2026-02-27 19:08:29 -05:00
kobewi
e0225265b4 Fix auto-translation of EditorValidationPanel 2026-02-09 13:52:42 +01:00
Pāvels Nadtočajevs
5b49fd4207 Selectively apply FOCUS_ACCESSIBILITY to the Labels instead of setting it by default. 2025-04-23 12:47:31 +03:00
passivestar
4374761f76 Center the label of EditorValidationPanel 2024-06-24 15:22:02 +04:00
A Thousand Ships
d519715d94 [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
A Thousand Ships
31e7ee63f2 Fix unsafe uses of Callable.is_null()
`Callable.is_null()` is not equivalent to `!Callable.is_valid()` and
doesn't guarantee the call is valid.
2024-04-27 16:22:57 +02:00
Yuri Sizov
95b27fe8c7 Reorganize code related to editor theming
This change introduces a new EditorThemeManager class
to abstract theme generatio and its subroutines.

Logic related to EditorTheme, EditorColorMap, and editor
icons has been extracted into their respective files with
includes cleaned up.

All related files have been moved to a separate folder to
better scope them in the project. This includes relevant
generated files as well.
2024-01-16 11:57:45 +01:00
kobewi
6de34fde27 Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
kobewi
7f41403a6f Standardize dialog input validation as a new class 2023-08-08 16:14:35 +02:00