352 Commits

Author SHA1 Message Date
Michael Alexsander
37da25dcb0 Make internal children of built-in nodes use their parent's material 2026-04-08 11:45:49 -03:00
StarryWorm
bdca8b66e7 Add custom_maximum_size to Control
This property mirrors `custom_minimum_size` and enables the user to set a size the `Control`. Enabling `propagate_maximum_size` forces all children to respect this node's maximum_size.
Not all `Control` types handle this gracefully, which may result in content clipping.
2026-04-07 14:34:12 -04:00
kobewi
e1ebc537ce Fix broken panning in floating editors 2026-03-30 16:48:19 +02:00
Ryan
1a5d818ea9 Optimize AnimationTree & Improve internals
Apply suggestions from code review

Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-Authored-By: Silc Lizard (Tokage) Renew <tokage.it.lab@gmail.com>
2026-03-14 02:24:21 -04:00
Rémi Verschelde
eabb9a63d4 Rename callable_method_pointer.h to callable_mp.h and include it explicitly
This allows removing it from `class_db.h`, significantly reducing the amount of files
that include it transitively.

Also includes some include cleanup in `control.h` and `rich_text_label.h` done while
ensure they don't depend on `callable_mp`.
2026-03-04 16:23:23 +01:00
Rémi Verschelde
765362b033 Explicitly include core/config/engine.h where used 2026-03-04 10:17:10 +01:00
Thaddeus Crews
e380a41752 Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
Thaddeus Crews
1e12317895 Merge pull request #115646 from Ivorforce/list-explicit-copy
Change `List` copy constructor from implicit to explicit.
2026-02-16 15:02:34 -06:00
Lukas Tenbrink
7072a9a874 Change List copy constructor from implicit to explicit. 2026-01-30 18:58:42 +01:00
kobewi
f7b9703cbd Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
passivestar
1e11fe936b Remove experimental flag from graph nodes 2026-01-21 05:46:10 +04:00
Michael Alexsander
eb78a7de71 Fix visual shader error when editing theme settings 2025-11-12 11:16:20 -03:00
Lukas Tenbrink
33689d7beb Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h. 2025-10-08 12:16:52 +02:00
Thaddeus Crews
21fd4faf1b Merge pull request #107469 from Ivorforce/vector-localvector-explicit-span-conversions
Remove implicit conversions between `LocalVector` and `Vector`
2025-09-30 11:19:17 -05:00
Thaddeus Crews
be421bcdd4 Merge pull request #110250 from YeldhamDev/i_just_cant_keep_focused
Hide `Control` focus when given via mouse input
2025-09-22 13:28:44 -05:00
kobewi
98a4b46b6a Add more PROPERTY_HINT_GROUP_ENABLE uses 2025-09-20 21:11:12 +02:00
Michael Alexsander
aeb3a45c97 Hide Control focus when given via mouse input 2025-09-19 13:43:29 -03:00
Lukas Tenbrink
abe3b481ae Make conversions from LocalVector to Vector explicit. 2025-09-16 21:41:28 +02:00
Tibo
2aa76439ce Update GraphNode selection logic if not visible 2025-07-31 18:38:03 +02:00
Pāvels Nadtočajevs
a272376f89 Cleanup accessibility names. 2025-06-23 11:08:36 +03:00
Hendrik Brucker
b55b9fe352 [GraphEdit] Improve UI control scheme by separating scroll_offset from scroll bars 2025-06-14 13:10:17 +02:00
Pāvels Nadtočajevs
22b5a2fc5c Change editor button focus mode to FOCUS_ACCESSIBILITY. 2025-06-08 15:53:27 +03:00
Michael Alexsander
454e4f817c Make build profile project detection also set build options 2025-06-03 11:11:33 -03:00
Thaddeus Crews
1b4ed4c038 Merge pull request #105595 from bruvzg/focus_fx
Fix `FOCUS_ACCESSIBILITY` grabbing focus when it is not supposed to, forward `GraphNode` key input to `GraphEdit`.
2025-04-27 19:21:34 -05:00
Thaddeus Crews
3947cbe3b2 Merge pull request #104386 from Repiteo/core/cpp-math
Core: Replace C math headers with C++ equivalents
2025-04-27 19:21:22 -05:00
Pāvels Nadtočajevs
db0c0a9182 Fix FOCUS_ACCESSIBILITY grabbing focus when it is not supposed to, forward GraphNode key input to GraphEdit. 2025-04-27 00:45:11 +03:00
Thaddeus Crews
8ff4ea8a4a Merge pull request #97763 from Geometror/fix-gn-child-vis-conn-update
Fix `GraphEdit` connections not updating when a child of `GraphNode` goes invisible or changes size
2025-04-21 08:24:24 -05:00
Thaddeus Crews
ad40939b6f Core: Replace C math headers with C++ equivalents
- Minor restructuring to ensure `math_funcs.h` is the central point for math functions
2025-04-16 15:49:02 -05:00
Hendrik Brucker
867fbd8be3 Fix GraphEdit connections not updating when a child of GraphNode goes invisible or changes size 2025-04-15 18:31:17 +02:00
kit
d16e8b7ca4 Fix and rename mouse filter recursive behavior
and focus mode recursive behavior.
2025-04-09 23:45:03 -04:00
Pāvels Nadtočajevs
b106dfd4f9 Base accessibility API. 2025-04-08 20:14:28 +03:00
Aaron Franke
c1acc839a8 Directly use segment points in Geometry2D/3D function parameters 2025-03-30 16:25:59 -07:00
LuoZhihao
4b9650f54e CI: Fix godot regression project test
Fix crash and memory leak in `SpringBoneSimulator3D`
Fix crash in `GraphEdit`
2025-03-26 17:33:18 +08:00
kobewi
10f6c01b9c Remove ABS in favor of Math::abs 2025-03-19 13:52:40 +01:00
Rémi Verschelde
7ad0b9b16c Merge pull request #97495 from Delsin-Yu/control_recursive_disable_children
[GUI] Implement properties that can recursively disable child controls' `Focus Mode` & `Mouse Filter`
2025-03-19 12:26:03 +01:00
Thaddeus Crews
0822829359 Merge pull request #101439 from JekSun97/Provide-connection_map-to-GraphEdit
Add `get_connection_list_from_node` function to `GraphEdit`
2025-03-11 16:53:48 -05:00
DE-YU_H14
a49ca33a7f Implement properties that recursively disables children's focus & mouse filter.
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2025-03-07 22:34:58 +08:00
Caiman
bcd99bdb17 Fix GraphEdit::frame_rect_changed signal parameter type
Changes the parameter type from Vector2 to Rect2, which is what is actually emitted.
2025-02-14 22:39:27 +01:00
JekSun97
29721bfcd7 Add get_connection_list_from_node 2025-01-16 21:29:22 +06:00
kobewi
9a96393f46 Add warped panning to every ViewPanner instance 2024-12-20 17:40:27 +01:00
Thaddeus Crews
075567a5b3 Merge pull request #100456 from Sauermann/proposal-hovered-connection-highlight
Highlight hovered `GraphEdit` connection by widening the line
2024-12-19 20:00:08 -06:00
Thaddeus Crews
cbfc34d279 Merge pull request #100444 from Sauermann/fix-view-panner-mouse-warp
Fix `ViewPanner` panning-mouse-warp
2024-12-19 20:00:01 -06:00
Markus Sauermann
0a875ab3bb Highlight hovered GraphEdit connection by widening the line
This change causes the connections to be additionally highlighted by
widening the line with a configurable factor.
2024-12-20 00:55:35 +01:00
Markus Sauermann
4887172a59 Fix ViewPanner panning mouse warp
Currently the mouse cursor jumps in unexpected ways, when a `ViewPanner`
is used in SubViewports or embedded Windows.

This is caused by providing wrong coordinate systems to
Input::warp_mouse_motion.

This PR replaces the use of `Input::warp_mouse_motion` with
`Viewport::wrap_mouse_in_rect` and makes sure, that the correct
coordinate systems are used.

This change makes it necessary, that all classes, that currently
use ViewPanner, need to provide the correct Viewport to ViewPanner.
2024-12-20 00:28:49 +01:00
Hendrik Brucker
e5be03a42b [GraphEdit] Make connections a property 2024-12-16 02:28:34 +01:00
Chaosus
ba39b078f5 [Scene] Add SceneStringName::FlatButton 2024-12-10 11:12:26 +03:00
JekSun97
95ca0aa7ad Add get_connetion_count function to GraphEdit 2024-12-02 19:15:37 +06:00
Thaddeus Crews
925b690c98 Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
rune-scape
a47daa0a44 Avoid const_cast in List::erase by requiring mutable elements 2024-11-08 00:10:08 -08:00
Aaron Franke
562c666e3d Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00