Commit Graph

7507 Commits

Author SHA1 Message Date
Thaddeus Crews
79eb6694a1 Merge pull request #112381 from Ivorforce/no-right-align
Don't right-align escaped newlines (e.g. for `#define`)
2026-02-05 09:18:36 -06:00
Lukas Tenbrink
c5df0cb82b Don't right-align escaped newlines, e.g. for #define. This has previously led to long diffs in the commit history. 2026-02-04 19:31:28 +01:00
Thaddeus Crews
a662390817 Merge pull request #115868 from bruvzg/aslr_load_addr_fix
[macOS] Set `main` visibility to default.
2026-02-04 11:04:22 -06:00
Fredia Huya-Kouadio
8e5c352b48 Fix Android JavaClassWrapper test crashes on API 26 and lower 2026-02-04 08:26:16 -08:00
Pāvels Nadtočajevs
96071cfb44 [macOS] Set "main" visibility to default. 2026-02-04 16:51:04 +02:00
Thaddeus Crews
2487a297b2 Merge pull request #113469 from m4gr3d/deprecate_dev_buildtype
Deprecate the Android studio `dev` buildtype
2026-02-03 18:06:52 -06:00
Sertonix
cdafcefb6b Fix missing lib with builtin_glslang=false
The `GetDefaultResource` function is in separate library file.
2026-02-03 20:45:13 +01:00
Fredia Huya-Kouadio
feb8e6ff13 Deprecate the Android studio dev buildtype
The project is setup in Android Studio with three buildtypes:
- `release` for release builds of the engine
- `debug` for debug builds of the engine with `dev_mode`, `dev_build`, and `debug_symbols` disabled
- `dev` for debug builds of the engine with `dev_mode`, `dev_build`, and `debug_symbols` enabled

This commit deprecates and removes the `dev` buildtype and instead enables `dev_mode`, `dev_build`, and `debug_symbols` for the `debug` buildtype when building with Android Studio.

The `release` buildtype has also been updated such that a `release` build built with Android Studio and signed with non-production keys can be installed side-by-side with a production-signed release (e.g: from the store).
2026-02-03 06:55:00 -08:00
Thaddeus Crews
3c5e561024 Merge pull request #115765 from bruvzg/fp_ios
Disable FP contraction (iOS/visionOS)
2026-02-02 12:57:31 -06:00
Pāvels Nadtočajevs
abdc01b9f7 Disable FP contraction (iOS/visionOS) 2026-02-02 19:06:29 +02:00
Anish Kumar
1c80b25af8 Android: Fix Bad file descriptor in SAF/MediaStore in long term access 2026-02-02 15:47:16 +05:30
Rémi Verschelde
e273d83ff5 Merge pull request #115718 from syntaxerror247/fix-file-access-tests
Fix file access tests failing on older Android devices
2026-02-02 10:10:55 +01:00
Rémi Verschelde
e04d564215 Merge pull request #115713 from dsnopek/android-fail-incomplete-instrumented-test
Android: Fail instrumented tests when test function doesn't complete
2026-02-02 10:10:51 +01:00
Rémi Verschelde
bbd8bfcd30 Merge pull request #115704 from brandonhare/fix-show-app-in-file-explorer
Fix 'Show In File Manager' launching apps
2026-02-02 10:10:42 +01:00
David Snopek
ec404a91d3 Android: Fail instrumented tests when test function doesn't complete 2026-02-01 10:42:17 -06:00
Anish Kumar
ddffef6fb1 Fix file access tests failing on older Android devices 2026-02-01 21:47:16 +05:30
brandonhare
155b0f4dca Fixed 'Show In File Manager' launching apps 2026-02-01 18:55:18 +11:00
Anish Kumar
5928e260d4 Android: Fix plugin type mismatch regression 2026-02-01 00:58:20 +05:30
Pāvels Nadtočajevs
6b67059d94 [macOS] Hide input accessory popups when no text control selected. 2026-01-30 08:45:08 +02:00
Thaddeus Crews
5853d99984 Merge pull request #114930 from KoBeWi/if_it's_runnable_can_it_run_doom
Move runnable out of export preset
2026-01-28 17:58:25 -06:00
Thaddeus Crews
6539f7fade Merge pull request #113761 from m4gr3d/bump_android_version_2026
Annual Android versions bump for 2026
2026-01-28 17:58:21 -06:00
Thaddeus Crews
82e235ebbc Merge pull request #115143 from Calinou/editor-web-improve-html-shell
Improve HTML shell in the web editor
2026-01-28 17:58:12 -06:00
Thaddeus Crews
bddebe9d7e Merge pull request #115515 from syntaxerror247/fix-scope-storage-crash
Fix crash in StorageScope.kt on Android
2026-01-28 17:58:09 -06:00
Thaddeus Crews
cdddc73745 Merge pull request #115379 from kitbdev/popupmenu-set-index
Add PopupMenu method `set_item_index`
2026-01-28 17:58:01 -06:00
Fredia Huya-Kouadio
e86050e745 Annual Android versions bump for 2026 2026-01-28 13:17:48 -08:00
Thaddeus Crews
0cd4a62f3b Merge pull request #109182 from bruvzg/bundle_sel
[macOS] Allow native dialog to select bundles and browse bundle content.
2026-01-28 12:27:19 -06:00
Thaddeus Crews
0b60e188c3 Merge pull request #115360 from Nintorch/optimize-input-header-includes
Optimize `core/input/input.h` header `#include`ing
2026-01-28 12:27:02 -06:00
Thaddeus Crews
114cb3aafc Merge pull request #109958 from bruvzg/hidden
[macOS] Set default symbol visibility to hidden.
2026-01-28 12:26:49 -06:00
Anish Kumar
40b770ecf0 Fix crash in StorageScope.kt on Android 2026-01-28 22:36:30 +05:30
Nintorch
eb019511ed Optimize files that #include input.h header 2026-01-28 14:21:00 +05:00
Thaddeus Crews
ea1e6640f0 Merge pull request #115434 from syntaxerror247/landscape-or-portrait
Add device orientation change signal to DisplayServer
2026-01-27 15:18:22 -06:00
Thaddeus Crews
58207b516f Merge pull request #113920 from bruvzg/enc_dir_sp
[SparsePCK] Add support for index encryption.
2026-01-27 15:18:18 -06:00
Anish Kumar
e2369a834b Add device orientation change signal in DisplayServer
This PR:
- Fixes the orientation detection logic on Android
- Adds an orientation_changed signal in DisplayServer

Co-Authored-By: bruvzg <7645683+bruvzg@users.noreply.github.com>
2026-01-27 23:35:44 +05:30
Thaddeus Crews
ed0ae97d98 Merge pull request #114922 from DarioSamo/android-platform-gl3-fallback-fix
Fix fallback to OpenGL3 from Vulkan initialization on Android.
2026-01-27 09:04:14 -06:00
Thaddeus Crews
a1746ee204 Merge pull request #115430 from bruvzg/iat_disable_msvc_cf
[Windows] Disable MSVC control flow check on IAT hooks.
2026-01-27 09:04:09 -06:00
Thaddeus Crews
47b1b9ef69 Merge pull request #114947 from AThousandShips/fix_debugsymbols_linux
[Linux] Handle debug symbols with renamed executable
2026-01-27 09:04:08 -06:00
bruvzg
9c753ebe84 [Windows] Disable MSVC control flow check on IAT hooks. 2026-01-27 10:30:19 +02:00
Thaddeus Crews
c6465994b7 Merge pull request #115383 from mieko/ios-no-opengl3
iOS: Allow building with `opengl3=no`
2026-01-26 15:01:48 -06:00
Thaddeus Crews
d40dd57a9e Merge pull request #115373 from kitbdev/fix-windows-submenu-remove-crash
Fix crash on removing Windows PopupMenu submenu
2026-01-26 15:01:46 -06:00
Thaddeus Crews
d950e2343e Merge pull request #115294 from bruvzg/win_init_icon
[Windows] Use executable icon as default for the window.
2026-01-26 13:14:29 -06:00
kit
01839942fc Add PopupMenu method set_item_index 2026-01-26 12:17:56 -05:00
Mike Owens
8f91acc269 iOS: Allow building with opengl3=no 2026-01-26 02:49:32 -05:00
kit
f3dacf24b0 Fix crash on removing Windows PopupMenu submenu 2026-01-25 14:48:45 -05:00
Pāvels Nadtočajevs
b0320ef4ff [Windows] Use executable icon as default for the window. 2026-01-23 10:41:23 +02:00
Anish Kumar
c7e5caa68e Enable native file picker support on Android 9 and older 2026-01-22 16:54:07 +05:30
Dery Almas
27b1916465 Wayland: Update popup scale information on creation
Popups start with their size and position already scaled based on the parent.
We forgot to update the popup's scale itself, leading to a double-scale.
2026-01-22 06:28:27 +01:00
Hugo Locurcio
434b813f7d Improve HTML shell in the web editor
- Tweak loading page for better usability and match the Godot
  editor style guide (e.g. buttons use Title Case text).
- Update theming to match the default theme as of Godot 4.6.
- Use Inter font with OpenType features to match the Godot 4.6 default.
- Use `:focus-visible` in CSS to hide focus outlines on mouse/touch
  input (matches Godot 4.6+ behavior).
- Remove video driver selection, as only WebGL 2 is available.
- Fix Open Graph image being 404 by using the same image as the
  website's homepage.
- Tweak welcome dialog text and add a link to the editor download page.
- Hide "(Try this for example)" link once a file is selected.
- Fix Open Graph image being 404.
- Link to the `stable` branch of the documentation instead of
  `latest`, since it lacks the version warning at the top.
2026-01-21 19:12:57 +01:00
Fredia Huya-Kouadio
7bebe1b1b1 Fix XR build regression reported in https://github.com/GodotVR/godot_openxr_vendors/issues/429 2026-01-19 19:09:33 -08:00
Rémi Verschelde
a1e209b7fe Merge pull request #115090 from deralmas/wayland-ime-bruh-moment
Wayland: Fix IME
2026-01-19 10:46:13 +01:00
Dery Almas
3a2a53f901 Wayland: Fix IME
The spec tells us to ignore certain events if we didn't get an `enter`
event first. Certainly we need to at least acknowledge the `enter` event
itself 😅
2026-01-18 09:47:23 +01:00