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master
godot/core/debugger
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Thaddeus Crews 7dae5da198 Style: Convert *.gen.inc to *.gen.h
2026-02-05 19:47:56 -06:00
..
debugger_marshalls.cpp
Use initializer list in Arrays
2025-03-26 18:38:15 +01:00
debugger_marshalls.h
Remove empty constructors and destructors from core/
2025-11-17 20:09:05 +01:00
engine_debugger.cpp
Core: Add UNIX domain socket support
2025-09-26 05:46:19 +10:00
engine_debugger.h
Inline static variables (part 1)
2025-04-29 18:10:44 +02:00
engine_profiler.cpp
…
engine_profiler.h
Style: Convert *.gen.inc to *.gen.h
2026-02-05 19:47:56 -06:00
local_debugger.cpp
Merge pull request #97758 from TsFreddie/debugger-stepout
2025-11-14 14:23:01 -06:00
local_debugger.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
remote_debugger_peer.cpp
Core: Add UNIX domain socket support
2025-09-26 05:46:19 +10:00
remote_debugger_peer.h
Core: Add UNIX domain socket support
2025-09-26 05:46:19 +10:00
remote_debugger.cpp
Optimize files that #include input.h header
2026-01-28 14:21:00 +05:00
remote_debugger.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
script_debugger.cpp
Inline static variables (part 1)
2025-04-29 18:10:44 +02:00
script_debugger.h
Remove empty constructors and destructors from core/
2025-11-17 20:09:05 +01:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
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