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godot/editor/animation/animation_tree_editor_plugin.cpp
2026-03-17 20:11:01 +01:00

471 lines
16 KiB
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/**************************************************************************/
/* animation_tree_editor_plugin.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "animation_tree_editor_plugin.h"
#include "core/object/callable_mp.h"
#include "core/string/string_buffer.h"
#include "editor/animation/animation_blend_space_1d_editor.h"
#include "editor/animation/animation_blend_space_2d_editor.h"
#include "editor/animation/animation_blend_tree_editor_plugin.h"
#include "editor/animation/animation_state_machine_editor.h"
#include "editor/docks/editor_dock_manager.h"
#include "editor/editor_node.h"
#include "editor/gui/editor_bottom_panel.h"
#include "editor/settings/editor_command_palette.h"
#include "editor/themes/editor_scale.h"
#include "scene/animation/animation_blend_tree.h"
#include "scene/gui/button.h"
#include "scene/gui/margin_container.h"
#include "scene/gui/panel_container.h"
#include "scene/gui/rich_text_label.h"
#include "scene/gui/scroll_container.h"
#include "scene/gui/separator.h"
#include "scene/gui/texture_rect.h"
#include "scene/main/scene_tree.h"
RichTextLabel *AnimationTreeNodeEditorPlugin::create_error_label_node() {
RichTextLabel *error_label = memnew(RichTextLabel);
error_label->set_focus_mode(FOCUS_ACCESSIBILITY);
error_label->set_fit_content(true);
error_label->set_h_size_flags(SIZE_EXPAND_FILL);
error_label->set_meta_underline(true);
error_label->connect("meta_clicked", callable_mp(this, &AnimationTreeNodeEditorPlugin::_meta_clicked));
return error_label;
}
void AnimationTreeNodeEditorPlugin::_meta_clicked(Variant p_meta) {
if (p_meta.get_type() != Variant::STRING) {
return;
}
const String raw_info_str = p_meta;
const String full_path_str = raw_info_str.get_slice("::", 0);
ERR_FAIL_COND(!full_path_str.ends_with("/"));
int input_index = -1;
if (raw_info_str.contains("::")) {
const String input_index_str = raw_info_str.get_slice("::", 1);
ERR_FAIL_COND(!input_index_str.is_valid_int());
input_index = input_index_str.to_int();
}
AnimationTree *tree = AnimationTreeEditor::get_singleton()->get_animation_tree();
ERR_FAIL_NULL(tree);
// e.g. "parameters/blend_tree/node_name/" -> "parameters/blend_tree/"
String parent_path = full_path_str.rstrip("/").substr(0, full_path_str.rstrip("/").rfind_char('/') + 1);
Ref<AnimationRootNode> root_node = tree->get_animation_node_by_path(parent_path);
ERR_FAIL_COND(root_node.is_null());
String to_edit_root_path = String(parent_path);
to_edit_root_path = to_edit_root_path.replace_first(Animation::PARAMETERS_BASE_PATH, "");
to_edit_root_path = to_edit_root_path.trim_suffix("/");
Vector<String> navigate_to;
if (!to_edit_root_path.is_empty()) {
// empty string still has 1 element when split.
navigate_to = to_edit_root_path.split("/");
}
if (AnimationTreeEditor::get_singleton()->get_edited_path() != navigate_to) {
AnimationTreeEditor::get_singleton()->edit_path(navigate_to);
}
// Special case for AnimationNodeBlendTree.
if (Ref<AnimationNodeBlendTree> blend_tree = root_node; blend_tree.is_valid()) {
String child_name = full_path_str;
child_name = child_name.replace_first(parent_path, "");
child_name = child_name.trim_suffix("/");
callable_mp(AnimationNodeBlendTreeEditor::get_singleton(), &AnimationNodeBlendTreeEditor::pan_to_node).call_deferred(child_name, input_index);
}
}
void AnimationTreeNodeEditorPlugin::update_error_message(const AnimationTree *p_tree, PanelContainer *p_error_panel, RichTextLabel *p_error_label, const String *p_other_errors) {
const String editor_error_message = p_tree->get_editor_error_message();
const AHashMap<StringName, AnimationNode::InvalidInstance> &invalid_instances = p_tree->get_invalid_instances();
if (editor_error_message.is_empty() && invalid_instances.is_empty() && (!p_other_errors || p_other_errors->is_empty())) {
last_error_key = String();
p_error_panel->hide();
return;
}
// Cheaper to do this, than rebuild rich text label every frame.
// Though it would be better, to only call this when the tree changes.
{
StringBuffer k;
k += editor_error_message;
if (p_other_errors) {
k += *p_other_errors;
}
for (const KeyValue<StringName, AnimationNode::InvalidInstance> &kv : invalid_instances) {
k += kv.key;
for (const String &reason : kv.value.errors) {
k += reason;
}
for (const AnimationNode::InvalidInstance::InputError &E : kv.value.input_errors) {
k += itos(E.index);
k += E.error;
}
}
String error_key = k.as_string();
if (error_key == last_error_key) {
return;
}
last_error_key = error_key;
}
const String point = String::utf8("");
p_error_label->clear();
p_error_label->append_text(editor_error_message);
if (p_other_errors) {
p_error_label->append_text(*p_other_errors);
}
bool first = true;
for (const KeyValue<StringName, AnimationNode::InvalidInstance> &kv : invalid_instances) {
if (!first) {
p_error_label->add_newline();
}
first = false;
Ref<AnimationNode> node = p_tree->get_animation_node_by_path(kv.key);
ERR_CONTINUE(node.is_null());
p_error_label->append_text(vformat(RTR("%s at "), node->get_class()));
p_error_label->push_meta(String(kv.key));
{
p_error_label->append_text(vformat(RTR("'%s'"), kv.key));
}
p_error_label->pop();
p_error_label->append_text(RTR(" has errors.\n"));
StringBuffer instance_error_builder;
for (const String &reason : kv.value.errors) {
instance_error_builder += point;
instance_error_builder += reason;
instance_error_builder += "\n";
}
p_error_label->append_text(instance_error_builder.as_string());
// Input errors.
String input_error_base = String(kv.key) + "::";
for (const AnimationNode::InvalidInstance::InputError &input_error : kv.value.input_errors) {
const String input_name = node->get_input_name(input_error.index);
p_error_label->append_text(point + input_error.error + " ");
p_error_label->push_meta(input_error_base + itos(input_error.index));
{
p_error_label->append_text(vformat(RTR("input %d '%s'."), input_error.index, input_name));
}
p_error_label->pop();
p_error_label->add_newline();
}
}
p_error_panel->show();
}
void AnimationTreeEditor::edit(AnimationTree *p_tree) {
if (p_tree && !p_tree->is_connected("animation_list_changed", callable_mp(this, &AnimationTreeEditor::_animation_list_changed))) {
p_tree->connect("animation_list_changed", callable_mp(this, &AnimationTreeEditor::_animation_list_changed), CONNECT_DEFERRED);
}
if (tree == p_tree) {
return;
}
if (tree && tree->is_connected("animation_list_changed", callable_mp(this, &AnimationTreeEditor::_animation_list_changed))) {
tree->disconnect("animation_list_changed", callable_mp(this, &AnimationTreeEditor::_animation_list_changed));
}
tree = p_tree;
Vector<String> path;
if (tree) {
edit_path(path);
}
}
void AnimationTreeEditor::_node_removed(Node *p_node) {
if (p_node == tree) {
tree = nullptr;
_clear_editors();
}
}
void AnimationTreeEditor::_path_button_pressed(int p_path) {
edited_path.clear();
for (int i = 0; i <= p_path; i++) {
edited_path.push_back(button_path[i]);
}
}
void AnimationTreeEditor::_animation_list_changed() {
AnimationNodeBlendTreeEditor *bte = AnimationNodeBlendTreeEditor::get_singleton();
if (bte) {
bte->update_graph();
}
}
void AnimationTreeEditor::_update_path() {
while (path_hb->get_child_count() > 1) {
memdelete(path_hb->get_child(1));
}
Ref<ButtonGroup> group;
group.instantiate();
Button *b = memnew(Button);
b->set_text(TTR("Root"));
b->set_toggle_mode(true);
b->set_button_group(group);
b->set_pressed(true);
b->set_focus_mode(FOCUS_ACCESSIBILITY);
b->connect(SceneStringName(pressed), callable_mp(this, &AnimationTreeEditor::_path_button_pressed).bind(-1));
path_hb->add_child(b);
for (int i = 0; i < button_path.size(); i++) {
// bread crumbs.
TextureRect *texture_rect = memnew(TextureRect);
texture_rect->set_expand_mode(TextureRect::EXPAND_IGNORE_SIZE);
texture_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
texture_rect->set_custom_minimum_size(Size2(16, 16) * EDSCALE);
texture_rect->set_texture(get_editor_theme_icon(SNAME("GuiTreeArrowRight")));
path_hb->add_child(texture_rect);
b = memnew(Button);
b->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
b->set_text(button_path[i]);
b->set_toggle_mode(true);
b->set_button_group(group);
path_hb->add_child(b);
b->set_pressed(true);
b->set_focus_mode(FOCUS_ACCESSIBILITY);
b->connect(SceneStringName(pressed), callable_mp(this, &AnimationTreeEditor::_path_button_pressed).bind(i));
}
}
void AnimationTreeEditor::edit_path(const Vector<String> &p_path) {
button_path.clear();
Ref<AnimationNode> node = tree->get_root_animation_node();
if (node.is_valid()) {
current_root = node->get_instance_id();
for (int i = 0; i < p_path.size(); i++) {
Ref<AnimationNode> child = node->get_child_by_name(p_path[i]);
ERR_BREAK_MSG(child.is_null(), vformat("Cannot edit path '%s': node '%s' not found as child of '%s'.", String("/").join(p_path), p_path[i], node->get_class()));
node = child;
button_path.push_back(p_path[i]);
}
edited_path = button_path;
for (int i = 0; i < editors.size(); i++) {
if (editors[i]->can_edit(node)) {
editors[i]->edit(node);
editors[i]->show();
} else {
editors[i]->edit(Ref<AnimationNode>());
editors[i]->hide();
}
}
} else {
current_root = ObjectID();
edited_path = button_path;
for (int i = 0; i < editors.size(); i++) {
editors[i]->edit(Ref<AnimationNode>());
editors[i]->hide();
}
}
_update_path();
}
void AnimationTreeEditor::_clear_editors() {
button_path.clear();
current_root = ObjectID();
edited_path = button_path;
for (int i = 0; i < editors.size(); i++) {
editors[i]->edit(Ref<AnimationNode>());
editors[i]->hide();
}
_update_path();
}
Vector<String> AnimationTreeEditor::get_edited_path() const {
return button_path;
}
void AnimationTreeEditor::enter_editor(const String &p_path) {
Vector<String> path = edited_path;
path.push_back(p_path);
edit_path(path);
}
void AnimationTreeEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_PROCESS: {
ObjectID root;
if (tree && tree->get_root_animation_node().is_valid()) {
root = tree->get_root_animation_node()->get_instance_id();
}
if (root != current_root) {
edit_path(Vector<String>());
}
if (button_path.size() != edited_path.size()) {
edit_path(edited_path);
}
} break;
case NOTIFICATION_ENTER_TREE: {
get_tree()->connect("node_removed", callable_mp(this, &AnimationTreeEditor::_node_removed));
} break;
case NOTIFICATION_EXIT_TREE: {
get_tree()->disconnect("node_removed", callable_mp(this, &AnimationTreeEditor::_node_removed));
} break;
}
}
AnimationTreeEditor *AnimationTreeEditor::singleton = nullptr;
void AnimationTreeEditor::add_plugin(AnimationTreeNodeEditorPlugin *p_editor) {
ERR_FAIL_COND(p_editor->get_parent());
editor_base->add_child(p_editor);
editors.push_back(p_editor);
p_editor->set_h_size_flags(SIZE_EXPAND_FILL);
p_editor->set_v_size_flags(SIZE_EXPAND_FILL);
p_editor->hide();
}
void AnimationTreeEditor::remove_plugin(AnimationTreeNodeEditorPlugin *p_editor) {
ERR_FAIL_COND(p_editor->get_parent() != editor_base);
editor_base->remove_child(p_editor);
editors.erase(p_editor);
}
String AnimationTreeEditor::get_base_path() {
String path = Animation::PARAMETERS_BASE_PATH;
for (int i = 0; i < edited_path.size(); i++) {
path += edited_path[i] + "/";
}
return path;
}
bool AnimationTreeEditor::can_edit(const Ref<AnimationNode> &p_node) const {
for (int i = 0; i < editors.size(); i++) {
if (editors[i]->can_edit(p_node)) {
return true;
}
}
return false;
}
LocalVector<StringName> AnimationTreeEditor::get_animation_list() {
// This can be called off the main thread due to resource preview generation. Quit early in that case.
if (!singleton->tree || !Thread::is_main_thread() || !singleton->is_visible()) {
// When tree is empty, singleton not in the main thread.
return LocalVector<StringName>();
}
AnimationTree *tree = singleton->tree;
if (!tree) {
return LocalVector<StringName>();
}
return tree->get_sorted_animation_list();
}
AnimationTreeEditor::AnimationTreeEditor() {
singleton = this;
AnimationNodeAnimation::get_editable_animation_list = get_animation_list;
set_name(TTRC("AnimationTree"));
set_icon_name("AnimationTreeDock");
set_dock_shortcut(ED_SHORTCUT_AND_COMMAND("bottom_panels/toggle_animation_tree_bottom_panel", TTRC("Toggle AnimationTree Dock")));
set_default_slot(EditorDock::DOCK_SLOT_BOTTOM);
set_available_layouts(EditorDock::DOCK_LAYOUT_HORIZONTAL | EditorDock::DOCK_LAYOUT_FLOATING);
set_global(false);
set_transient(true);
VBoxContainer *main_vbox_container = memnew(VBoxContainer);
add_child(main_vbox_container);
path_edit = memnew(ScrollContainer);
path_edit->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
main_vbox_container->add_child(path_edit);
path_hb = memnew(HBoxContainer);
path_hb->add_child(memnew(Label(TTR("Path:"))));
path_edit->add_child(path_hb);
main_vbox_container->add_child(memnew(HSeparator));
editor_base = memnew(MarginContainer);
editor_base->set_v_size_flags(SIZE_EXPAND_FILL);
main_vbox_container->add_child(editor_base);
add_plugin(memnew(AnimationNodeBlendTreeEditor));
add_plugin(memnew(AnimationNodeBlendSpace1DEditor));
add_plugin(memnew(AnimationNodeBlendSpace2DEditor));
add_plugin(memnew(AnimationNodeStateMachineEditor));
}
void AnimationTreeEditorPlugin::edit(Object *p_object) {
anim_tree_editor->edit(Object::cast_to<AnimationTree>(p_object));
}
bool AnimationTreeEditorPlugin::handles(Object *p_object) const {
return p_object->is_class("AnimationTree");
}
void AnimationTreeEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
anim_tree_editor->make_visible();
} else {
anim_tree_editor->close();
}
anim_tree_editor->set_process(p_visible);
}
AnimationTreeEditorPlugin::AnimationTreeEditorPlugin() {
anim_tree_editor = memnew(AnimationTreeEditor);
anim_tree_editor->set_custom_minimum_size(Size2(0, 300) * EDSCALE);
EditorDockManager::get_singleton()->add_dock(anim_tree_editor);
anim_tree_editor->close();
}