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godot
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kobewi
ce2f416e82
Properly handle readonly resources in shapes editors
2026-03-22 16:16:56 +01:00
..
cast_2d_editor_plugin.cpp
Decouple
node.h
from
scene_tree.h
, minimize its other includes
2026-03-05 13:54:46 +01:00
cast_2d_editor_plugin.h
Remove redundant _has_main_screen() overrides
2026-03-13 13:10:09 +01:00
collision_polygon_2d_editor_plugin.cpp
…
collision_polygon_2d_editor_plugin.h
…
collision_shape_2d_editor_plugin.cpp
Properly handle readonly resources in shapes editors
2026-03-22 16:16:56 +01:00
collision_shape_2d_editor_plugin.h
Remove redundant _has_main_screen() overrides
2026-03-13 13:10:09 +01:00
SCsub
…