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122 lines
3.7 KiB
C++
122 lines
3.7 KiB
C++
/**************************************************************************/
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/* tts_windows.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "tts_windows.h"
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#include "tts_driver_sapi.h"
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#ifdef WINRT_ENABLED
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#include "tts_driver_onecore.h"
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#endif
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TTS_Windows *TTS_Windows::singleton = nullptr;
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TTS_Windows *TTS_Windows::get_singleton() {
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return singleton;
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}
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bool TTS_Windows::is_speaking() const {
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if (driver) {
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return driver->is_speaking();
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}
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return false;
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}
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bool TTS_Windows::is_paused() const {
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if (driver) {
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return driver->is_paused();
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}
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return false;
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}
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Array TTS_Windows::get_voices() const {
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if (driver) {
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return driver->get_voices();
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}
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return Array();
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}
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void TTS_Windows::speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int64_t p_utterance_id, bool p_interrupt) {
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if (driver) {
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driver->speak(p_text, p_voice, p_volume, p_pitch, p_rate, p_utterance_id, p_interrupt);
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}
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}
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void TTS_Windows::pause() {
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if (driver) {
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driver->pause();
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}
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}
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void TTS_Windows::resume() {
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if (driver) {
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driver->resume();
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}
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}
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void TTS_Windows::stop() {
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if (driver) {
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driver->stop();
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}
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}
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void TTS_Windows::process_events() {
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if (driver) {
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driver->process_events();
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}
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}
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TTS_Windows::TTS_Windows() {
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#ifdef WINRT_ENABLED
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// Try OneCore driver.
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if (!driver) {
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driver = memnew(TTSDriverOneCore);
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if (!driver->init()) {
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memdelete(driver);
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driver = nullptr;
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}
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}
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#endif
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// Try SAPI driver.
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if (!driver) {
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driver = memnew(TTSDriverSAPI);
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if (!driver->init()) {
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memdelete(driver);
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driver = nullptr;
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}
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}
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}
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TTS_Windows::~TTS_Windows() {
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if (driver) {
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memdelete(driver);
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}
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}
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