Files
godot/platform/macos
Thaddeus Crews 0b60e188c3 Merge pull request #115360 from Nintorch/optimize-input-header-includes
Optimize `core/input/input.h` header `#include`ing
2026-01-28 12:27:02 -06:00
..
2025-11-07 10:21:20 +02:00
2025-11-07 10:21:20 +02:00

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

This platform uses shared Apple code (drivers/apple).

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

Documentation