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0ced9ff85510238dd67c871ee539fdb412e41d8c
godot
/
editor
/
file_system
T
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Thaddeus Crews
807ece13af
Merge pull request
#112887
from nikitalita/bind-editor-file-system-is-importing
...
Bind `EditorFileSystem::is_importing()`
2026-02-09 15:07:05 -06:00
..
dependency_editor.cpp
feat(dependency_editor): add sort button and text filter to the dependency editor dialog
2026-01-27 20:31:04 -03:00
dependency_editor.h
feat(dependency_editor): add sort button and text filter to the dependency editor dialog
2026-01-27 20:31:04 -03:00
editor_file_system.cpp
Merge pull request
#112887
from nikitalita/bind-editor-file-system-is-importing
2026-02-09 15:07:05 -06:00
editor_file_system.h
Reworked EditorQuickOpenDialog to use UIDs internally and validate resource validity on init fixing issues when files are moved or removed.
2026-01-17 18:30:00 +01:00
editor_paths.cpp
Use ProjectSettings functions instead of hard-coded folder name in tests
2025-10-24 20:24:50 -07:00
editor_paths.h
…
file_info.cpp
…
file_info.h
…
SCsub
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