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0fa808ba5e7b83f96e7ba643c8b2e074f483b47e
godot/servers/rendering/renderer_rd/shaders/environment
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Yuri Sizov bb15241e06 Merge pull request #77740 from ChibiDenDen/simplify_vulkan
Replace sampler arrays with constant sampler elements, simplify and reuse code for all shaders
2023-07-12 17:16:12 +02:00
..
gi.glsl
Fix unsupported sampler filter used for voxel GI
2023-04-26 20:54:06 +02:00
SCsub
Make dependencies with shader includes in subfolders
2022-09-26 12:29:19 +10:00
sdfgi_debug_probes.glsl
…
sdfgi_debug.glsl
…
sdfgi_direct_light.glsl
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
sdfgi_integrate.glsl
…
sdfgi_preprocess.glsl
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
sky.glsl
Merge pull request #77740 from ChibiDenDen/simplify_vulkan
2023-07-12 17:16:12 +02:00
volumetric_fog_process.glsl
fix spotlight shadows in volumetric fog
2023-02-25 16:28:06 +05:00
volumetric_fog.glsl
replace sampler arrays with constant sampler elements
2023-06-22 01:11:57 +03:00
voxel_gi_debug.glsl
…
voxel_gi_sdf.glsl
…
voxel_gi.glsl
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