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10718b096100b61b9cfcf0e668af7b94f4bbe00a
godot/servers/visual
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Rémi Verschelde 123931f7eb Merge pull request #22574 from BastiaanOlij/mobile_vr_gles2
Moving lens distortion shader into drivers and adding GLES2 support
2018-10-02 15:08:59 +02:00
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rasterizer.cpp
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rasterizer.h
Moving lens distortion shader into drivers and adding GLES2 support
2018-10-02 17:14:43 +10:00
SCsub
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shader_language.cpp
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shader_language.h
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shader_types.cpp
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shader_types.h
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visual_server_canvas.cpp
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visual_server_canvas.h
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visual_server_global.cpp
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visual_server_global.h
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visual_server_light_baker.cpp
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visual_server_light_baker.h
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visual_server_raster.cpp
-Lightmap and lightmap capture support for GLES2
2018-09-28 20:33:18 -03:00
visual_server_raster.h
Fix various Clang 7 warnings about unused stuff
2018-10-01 17:32:12 +02:00
visual_server_scene.cpp
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visual_server_scene.h
Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-dtor]
2018-10-02 13:40:17 +02:00
visual_server_viewport.cpp
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visual_server_viewport.h
Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-dtor]
2018-10-02 13:40:17 +02:00
visual_server_wrap_mt.cpp
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visual_server_wrap_mt.h
-Lightmap and lightmap capture support for GLES2
2018-09-28 20:33:18 -03:00
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