This website requires JavaScript.
Explore
Help
Sign In
nick
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
10718b096100b61b9cfcf0e668af7b94f4bbe00a
godot
/
servers
/
visual
T
History
Rémi Verschelde
123931f7eb
Merge pull request
#22574
from BastiaanOlij/mobile_vr_gles2
...
Moving lens distortion shader into drivers and adding GLES2 support
2018-10-02 15:08:59 +02:00
..
rasterizer.cpp
…
rasterizer.h
Moving lens distortion shader into drivers and adding GLES2 support
2018-10-02 17:14:43 +10:00
SCsub
…
shader_language.cpp
…
shader_language.h
…
shader_types.cpp
…
shader_types.h
…
visual_server_canvas.cpp
…
visual_server_canvas.h
…
visual_server_global.cpp
…
visual_server_global.h
…
visual_server_light_baker.cpp
…
visual_server_light_baker.h
…
visual_server_raster.cpp
-Lightmap and lightmap capture support for GLES2
2018-09-28 20:33:18 -03:00
visual_server_raster.h
Fix various Clang 7 warnings about unused stuff
2018-10-01 17:32:12 +02:00
visual_server_scene.cpp
…
visual_server_scene.h
Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-dtor]
2018-10-02 13:40:17 +02:00
visual_server_viewport.cpp
…
visual_server_viewport.h
Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-dtor]
2018-10-02 13:40:17 +02:00
visual_server_wrap_mt.cpp
…
visual_server_wrap_mt.h
-Lightmap and lightmap capture support for GLES2
2018-09-28 20:33:18 -03:00