Files
godot/core
Juan Linietsky 1aaff63b8f Fixes to JSON as resource
* It was not a resource, hence it was not working to load it as such.
* Changed so, when opened in editor, a parse error will not fail load and the text will be kept.
* This should allow proper editing from within the code editor, including syntax checking and saving files as-is in text.

Partially addresses #66820.

The code editor still needs to be changed for this to work.
2023-01-14 14:41:51 +01:00
..
2023-01-13 15:13:56 +01:00
2023-01-08 22:17:40 +01:00
2023-01-14 14:41:51 +01:00
2023-01-10 13:56:27 +01:00