Logo
Explore Help
Sign In
nick/godot
1
0
Fork 0
You've already forked godot
Code Issues Packages Projects Releases Wiki Activity
Files
1b31241445ac0d6bb2c30aa1dfa5dac7342fe08e
godot/platform/android/java/lib
T
History
clayjohn 4a1c7de57c Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer).
2022-09-19 10:26:10 -07:00
..
aidl/com/android/vending/licensing
Complete the implementation of the GodotPayment plugin.
2020-03-17 17:43:09 -07:00
patches
Split the Android platform java logic into an Android library module (lib) and an application module (app).
2019-09-04 16:20:22 -07:00
res
Fix issue causing the project manager to crash because of missing path argument
2022-09-07 14:21:34 -07:00
src
Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer).
2022-09-19 10:26:10 -07:00
AndroidManifest.xml
Add full support for Android scoped storage.
2022-07-05 03:00:37 -07:00
build.gradle
Unify bits, arch, and android_arch into env["arch"]
2022-08-25 11:19:20 +02:00
THIRDPARTY.md
Split the Android platform java logic into an Android library module (lib) and an application module (app).
2019-09-04 16:20:22 -07:00
Powered by Gitea Version: 1.26.1 Page: 715ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API