Files
godot/modules/camera/camera_apple.h
T
KOGA Mitsuhiro 0284ce33b5 Improve camera_apple robustness and lifecycle handling
- App pause/resume: Stop camera capture on background transition and
  restore on foreground, preventing resource leaks
- Row stride: Handle pixel buffer row stride != width to prevent
  data corruption on devices with padded buffers
- Device lock: Track lock state and properly unlock on deactivation
- Input/output validation: Check canAddInput/canAddOutput before
  adding to capture session, with proper cleanup on failure
2026-04-04 01:43:25 +09:00

50 lines
2.8 KiB
C++

/**************************************************************************/
/* camera_apple.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#pragma once
///@TODO this is a near duplicate of CameraIOS, we should find a way to combine those to minimize code duplication!!!!
// If you fix something here, make sure you fix it there as well!
#include "servers/camera/camera_server.h"
class CameraApple : public CameraServer {
GDSOFTCLASS(CameraApple, CameraServer);
public:
CameraApple() = default;
void update_feeds();
void set_monitoring_feeds(bool p_monitoring_feeds) override;
void handle_display_rotation_change(int p_orientation) override;
void handle_application_pause() override;
void handle_application_resume() override;
};