Files
godot/modules/interactive_music
Will Thompson 96eaa49fbb Bind AudioStreamInteractive TRANSITION_TO_TIME_PREVIOUS_POSITION
In C++, enum AudioStreamInteractive::TransitionToTime has three "real"
members, plus MAX. Previously only TRANSITION_TO_TIME_SAME_POSITION and
TRANSITION_TO_TIME_START were bound for GDScript. But
TRANSITION_TO_TIME_PREVIOUS_POSITION can be set via the editor, so can
easily appear in an AudioStreamInteractive resource without needing to
drop down to C++. I can't see anything to suggest that it was
deliberately not exposed.

Bind this enum member. Add documentation.

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2026-04-28 21:14:35 +01:00
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