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1dd75f41e50d336bd199b63d89bad28c00a025e5
godot/modules/text_server_fb
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Rémi Verschelde 09212fba1e Fix missed renamings from empty() to is_empty()
Those were missed in #44401 or added by later PRs.
2020-12-29 09:55:07 +01:00
..
bitmap_font_fb.cpp
Static analyzer fixes:
2020-12-09 10:17:53 +02:00
bitmap_font_fb.h
[Complex Text Layouts] Implement TextServer interface. Implement Fallback TextServer.
2020-11-26 13:55:26 +02:00
config.py
[Complex Text Layouts] Implement TextServer interface. Implement Fallback TextServer.
2020-11-26 13:55:26 +02:00
dynamic_font_fb.cpp
Fix missed renamings from empty() to is_empty()
2020-12-29 09:55:07 +01:00
dynamic_font_fb.h
Load dynamic fonts to memory on all platforms, to avoid locked files.
2020-12-07 10:53:15 +02:00
font_fb.h
[Complex Text Layouts] Implement TextServer interface. Implement Fallback TextServer.
2020-11-26 13:55:26 +02:00
register_types.cpp
[Complex Text Layouts] Implement TextServer interface. Implement Fallback TextServer.
2020-11-26 13:55:26 +02:00
register_types.h
[Complex Text Layouts] Implement TextServer interface. Implement Fallback TextServer.
2020-11-26 13:55:26 +02:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2020-12-18 10:29:34 +01:00
text_server_fb.cpp
Fix missed renamings from empty() to is_empty()
2020-12-29 09:55:07 +01:00
text_server_fb.h
[Complex Text Layouts] Implement TextServer interface. Implement Fallback TextServer.
2020-11-26 13:55:26 +02:00
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