Logo
Explore Help
Sign In
nick/godot
1
0
Fork 0
You've already forked godot
mirror of https://github.com/godotengine/godot.git synced 2026-03-03 20:55:48 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
2086acfacc6da8c4e3bfedd887025686c38b90bd
godot/modules/gdscript/language_server
History
Marcel Admiraal 5b937d493f Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
..
gdscript_extend_parser.cpp
Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
gdscript_extend_parser.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
gdscript_language_protocol.cpp
Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
gdscript_language_protocol.h
Reenable GDScript LSP server
2020-07-20 11:38:40 -03:00
gdscript_language_server.cpp
Reenable GDScript LSP server
2020-07-20 11:38:40 -03:00
gdscript_language_server.h
Reenable GDScript LSP server
2020-07-20 11:38:40 -03:00
gdscript_text_document.cpp
Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
gdscript_text_document.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
gdscript_workspace.cpp
Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
gdscript_workspace.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
lsp.hpp
Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
Powered by Gitea Version: 1.25.4 Page: 410ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API