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godot/platform
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Hein-Pieter van Braam 827cadafc8 Replace XRaiseWindow with a _NET_ACTIVE_WINDOW ClientRequest
This fixes the editor on X11 not getting put on the foreground when a
debugged project hits an error or breakpoint.
2018-08-16 21:36:37 +02:00
..
android
Revert "added get_creation_time function for gdscript"
2018-08-10 13:29:49 -03:00
haiku
Rebase patches for fixing haiku build.
2018-08-11 17:20:51 +02:00
iphone
Reduce unnecessary COW on Vector by make writing explicit
2018-07-26 00:54:16 +02:00
javascript
Reduce unnecessary COW on Vector by make writing explicit
2018-07-26 00:54:16 +02:00
osx
Running builder (content generator) functions in subprocesses on Windows
2018-07-27 21:37:55 +02:00
server
Fix some more build issues after c69de2ba4
2018-07-20 11:56:18 +02:00
uwp
[Core] Completely kill math_2d.h, change includes
2018-08-11 03:08:34 -05:00
windows
Fix impossibility of removing folder which contains non-latin symbols(on Windows)
2018-08-14 11:49:16 +03:00
x11
Replace XRaiseWindow with a _NET_ACTIVE_WINDOW ClientRequest
2018-08-16 21:36:37 +02:00
register_platform_apis.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
SCsub
Running builder (content generator) functions in subprocesses on Windows
2018-07-27 21:37:55 +02:00
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