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296941f7459d2ed17523ce99806f2816d2dcc76c
godot
/
modules
/
visual_script
T
History
Gilles Roudiere
6f185cc9f7
Remove unecessary anchors&margins set causing bad display (sons of containers)
2017-09-27 00:38:28 +02:00
..
config.py
…
register_types.cpp
…
register_types.h
…
SCsub
…
visual_script_builtin_funcs.cpp
…
visual_script_builtin_funcs.h
…
visual_script_editor.cpp
Remove unecessary anchors&margins set causing bad display (sons of containers)
2017-09-27 00:38:28 +02:00
visual_script_editor.h
…
visual_script_expression.cpp
Move Variant::evaluate() switch to computed goto
2017-09-17 22:49:23 +02:00
visual_script_expression.h
…
visual_script_flow_control.cpp
…
visual_script_flow_control.h
…
visual_script_func_nodes.cpp
Fixed constness of variant functions, as well as visual script sequence ports.
Closes
#11258
2017-09-25 17:09:27 -03:00
visual_script_func_nodes.h
…
visual_script_nodes.cpp
Move Variant::evaluate() switch to computed goto
2017-09-17 22:49:23 +02:00
visual_script_nodes.h
…
visual_script_yield_nodes.cpp
…
visual_script_yield_nodes.h
…
visual_script.cpp
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
visual_script.h
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00