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298dca9531679ad25dfe67fc690a1ba9e1981e2f
godot/servers/rendering/storage
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Allen Pestaluky 6f02377272 Change environment_get_glow_hdr_bleed_threshold error handling to use default value.
2025-12-04 17:42:46 -05:00
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camera_attributes_storage.cpp
Make all unsupported renderer message features consistently warnings
2025-12-01 17:38:12 +01:00
camera_attributes_storage.h
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compositor_storage.cpp
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compositor_storage.h
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environment_storage.cpp
Change environment_get_glow_hdr_bleed_threshold error handling to use default value.
2025-12-04 17:42:46 -05:00
environment_storage.h
Add agx_white, agx_contrast and HDR support to the AgX tonemapper.
2025-12-03 09:01:39 -05:00
light_storage.h
Rewrite Radiance and Reflection probes to use Octahedral maps.
2025-12-02 17:48:12 -08:00
material_storage.h
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mesh_storage.cpp
FTI - Add multimesh_instances_reset_physics_interpolation()
2025-10-08 16:17:18 +01:00
mesh_storage.h
FTI - Add multimesh_instances_reset_physics_interpolation()
2025-10-08 16:17:18 +01:00
particles_storage.h
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render_data.cpp
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render_data.h
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render_scene_buffers.cpp
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render_scene_buffers.h
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render_scene_data.cpp
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render_scene_data.h
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SCsub
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texture_storage.h
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utilities.cpp
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utilities.h
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variant_converters.h
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