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29bd5c06ef05ab86e46d44b68f5ad0de8ebea5b2
godot
/
modules
/
jolt_physics
History
Rémi Verschelde
5a8b7188af
Merge pull request
#101044
from mihe/jolt/revert-100533
...
Revert "Stop reporting contacts for sleeping bodies when using Jolt Physics"
2025-01-03 00:50:13 +01:00
..
joints
…
misc
…
objects
Improve performance with many static/sleeping bodies when using Jolt Physics
2025-01-01 21:30:02 +01:00
shapes
…
spaces
Merge pull request
#101044
from mihe/jolt/revert-100533
2025-01-03 00:50:13 +01:00
config.py
Jolt: Update to commit f094082aa, adding RISC-V, PPC64 and LoongArch support
2024-12-21 15:15:50 +01:00
jolt_globals.cpp
…
jolt_globals.h
…
jolt_physics_server_3d.cpp
…
jolt_physics_server_3d.h
Make RID allocation thread-safe when using Jolt Physics
2024-12-13 00:39:42 +01:00
jolt_project_settings.cpp
…
jolt_project_settings.h
…
register_types.cpp
…
register_types.h
…
SCsub
…