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2c5f6db8c2c3d18b7316d2b2caa06cf1324b631c
godot
/
core
/
input
T
History
Rémi Verschelde
62120c7841
Fix Steam input "crc" errors, and some other Coverity reports of uninitialized scalar variable
...
-
Fixes
#88630
. -
Fixes
#92578
.
2024-05-31 09:55:02 +02:00
..
default_controller_mappings.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
gamecontrollerdb.txt
Sync controller mappings DB with SDL 2 community repo
2024-04-24 11:55:55 +02:00
godotcontrollerdb.txt
UWP: Remove platform port, needs to be redone from scratch for 4.x
2023-09-07 15:01:59 +02:00
input_builders.py
[Buildsystem] Fix encoding when reading files
2024-03-24 18:02:56 +01:00
input_enums.h
Fix mouse-button-mask on button release in unit test
2023-02-08 01:17:40 +01:00
input_event.cpp
Add event_index to InputEventAction
2024-05-30 12:51:15 +02:00
input_event.h
Add event_index to InputEventAction
2024-05-30 12:51:15 +02:00
input_map.cpp
Add event_index to InputEventAction
2024-05-30 12:51:15 +02:00
input_map.h
Add autocompletion for InputMap's methods
2024-03-01 16:44:26 +01:00
input.compat.inc
Implement
amplitude
to Input.vibrate_handheld
2024-05-02 19:09:42 +03:00
input.cpp
Fix Steam input "crc" errors, and some other Coverity reports of uninitialized scalar variable
2024-05-31 09:55:02 +02:00
input.h
Clean Input::frame_parsed_events before de-initialising scripting languages to ensure no script created events exist at the exit.
2024-05-30 13:23:00 +03:00
SCsub
Update pre-commit hooks configuration to use
ruff
instead of
black
2024-05-21 18:02:29 -05:00
shortcut.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
shortcut.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00