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2e61c7773b59f9727c17daeaf33da8e7ebef65f2
godot/scene
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Thaddeus Crews c5c1cd4440 Merge pull request #105453 from reduz/signals-thread-safe
Add thread safety to Object signals
2025-04-16 15:39:22 -05:00
..
2d
Core: Use Math namespace for constants
2025-04-10 16:29:30 -05:00
3d
Core: Use Math namespace for constants
2025-04-10 16:29:30 -05:00
animation
Core: Use Math namespace for constants
2025-04-10 16:29:30 -05:00
audio
Base accessibility API.
2025-04-08 20:14:28 +03:00
debugger
Core: Use Math namespace for constants
2025-04-10 16:29:30 -05:00
gui
Merge pull request #105304 from KoBeWi/≥
2025-04-16 15:39:21 -05:00
main
Merge pull request #105453 from reduz/signals-thread-safe
2025-04-16 15:39:22 -05:00
resources
Merge pull request #105138 from stuartcarnie/fix_hangs
2025-04-14 19:39:47 -05:00
theme
Add FoldableContainer
2025-04-08 22:27:32 +02:00
property_list_helper.cpp
…
property_list_helper.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
property_utils.cpp
Validate custom type script before loading it
2025-03-02 14:55:30 +01:00
property_utils.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
register_scene_types.cpp
Add FoldableContainer
2025-04-08 22:27:32 +02:00
register_scene_types.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
scene_string_names.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
…
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