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37aa06bf8af2fd9fa2a2d7e7dc6752e887ab8139
godot
/
scene
T
History
Hein-Pieter van Braam
37aa06bf8a
When an animationplayer sets a property on itself recreate the caches
...
this
fixes
#25507
2019-02-01 16:15:39 +01:00
..
2d
Do not restrict light texture type (wont work with atlas, though)
2019-01-27 16:58:18 -03:00
3d
binding for get_frustum() of camera class
2019-01-28 21:43:59 +03:00
animation
When an animationplayer sets a property on itself recreate the caches
2019-02-01 16:15:39 +01:00
audio
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
gui
Small fixup on button toggle behaviour in ColorPicker
2019-01-28 15:51:57 -02:00
main
Warn of invalid pointer when converting object to RID,
closes
#19023
2019-01-26 15:41:26 -03:00
resources
Fix recursive assignment of Textures and BitMapFont
2019-01-28 15:10:34 +01:00
register_scene_types.cpp
Rename OrientedPathFollow to PathFollowOriented
2019-01-16 14:32:18 -02:00
register_scene_types.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
scene_string_names.cpp
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
scene_string_names.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
SCsub
Move Penner easing equations to thirdparty/misc
2018-09-28 16:01:26 +02:00