Files
godot/core/object/method_info.cpp
2026-03-20 09:16:38 -05:00

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4.3 KiB
C++

/**************************************************************************/
/* method_info.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "method_info.h"
#include "core/variant/array.h"
#include "core/variant/dictionary.h"
#include "core/variant/typed_array.h" // IWYU pragma: keep. `convert_property_list` return type.
MethodInfo::operator Dictionary() const {
Dictionary d;
d["name"] = name;
d["args"] = convert_property_list(arguments);
Array da;
for (int i = 0; i < default_arguments.size(); i++) {
da.push_back(default_arguments[i]);
}
d["default_args"] = da;
d["flags"] = flags;
d["id"] = id;
Dictionary r = return_val;
d["return"] = r;
return d;
}
MethodInfo MethodInfo::from_dict(const Dictionary &p_dict) {
MethodInfo mi;
if (p_dict.has("name")) {
mi.name = p_dict["name"];
}
Array args;
if (p_dict.has("args")) {
args = p_dict["args"];
}
for (const Variant &arg : args) {
Dictionary d = arg;
mi.arguments.push_back(PropertyInfo::from_dict(d));
}
Array defargs;
if (p_dict.has("default_args")) {
defargs = p_dict["default_args"];
}
for (const Variant &defarg : defargs) {
mi.default_arguments.push_back(defarg);
}
if (p_dict.has("return")) {
mi.return_val = PropertyInfo::from_dict(p_dict["return"]);
}
if (p_dict.has("flags")) {
mi.flags = p_dict["flags"];
}
return mi;
}
uint32_t MethodInfo::get_compatibility_hash() const {
bool has_return = (return_val.type != Variant::NIL) || (return_val.usage & PROPERTY_USAGE_NIL_IS_VARIANT);
uint32_t hash = hash_murmur3_one_32(has_return);
hash = hash_murmur3_one_32(arguments.size(), hash);
if (has_return) {
hash = hash_murmur3_one_32(return_val.type, hash);
if (return_val.class_name != StringName()) {
hash = hash_murmur3_one_32(return_val.class_name.hash(), hash);
}
}
for (const PropertyInfo &arg : arguments) {
hash = hash_murmur3_one_32(arg.type, hash);
if (arg.class_name != StringName()) {
hash = hash_murmur3_one_32(arg.class_name.hash(), hash);
}
}
hash = hash_murmur3_one_32(default_arguments.size(), hash);
for (const Variant &v : default_arguments) {
hash = hash_murmur3_one_32(v.hash(), hash);
}
hash = hash_murmur3_one_32(flags & METHOD_FLAG_CONST ? 1 : 0, hash);
hash = hash_murmur3_one_32(flags & METHOD_FLAG_VARARG ? 1 : 0, hash);
return hash_fmix32(hash);
}