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3b9cd04e1fc87e3e40cd35157001fde787ce06ce
godot/scene
History
QbieShay 3b9cd04e1f fixed turbulence post rework.
2023-10-28 18:31:01 +02:00
..
2d
Merge pull request #83560 from groud/allow_physics_for_hidden_tilemap
2023-10-27 11:36:57 +02:00
3d
Merge pull request #81616 from bitsawer/fix_multimesh_voxelgi_bake
2023-10-26 15:58:29 +02:00
animation
Remove AnimationMixer bindings only bound in the editor
2023-10-16 17:56:14 +02:00
audio
[Audio] Fix pausing stream on entering tree
2023-10-22 22:35:32 +02:00
debugger
Display multiplayer authority ID in remote debugger
2023-10-22 14:23:15 +01:00
gui
Merge pull request #84001 from chybby/83801-truncate-custom-icons
2023-10-27 11:38:32 +02:00
main
Allow normal maps on TileMaps that use texture padding
2023-10-18 14:55:44 +02:00
resources
fixed turbulence post rework.
2023-10-28 18:31:01 +02:00
theme
Merge pull request #82653 from MewPurPur/simplify-region-folding-icon
2023-10-04 15:35:57 +02:00
property_utils.cpp
Extract ScriptInstance to simplify includes
2023-09-06 22:54:38 +02:00
property_utils.h
…
register_scene_types.cpp
Implement AnimationManager the base class of AnimationPlayer/Tree
2023-09-29 08:23:57 +09:00
register_scene_types.h
…
scene_string_names.cpp
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
scene_string_names.h
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
SCsub
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