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4594de69fd5b32619212ba2855eb5b7c078ae978
godot/platform/android/export
History
Thaddeus Crews 5240f1c283 Merge pull request #108658 from bruvzg/ed_pl_init
[EditorExportPlatform] Move initialization to a dedicated method.
2025-09-30 18:35:25 -05:00
..
export_plugin.cpp
Merge pull request #108658 from bruvzg/ed_pl_init
2025-09-30 18:35:25 -05:00
export_plugin.h
Merge pull request #108658 from bruvzg/ed_pl_init
2025-09-30 18:35:25 -05:00
export.cpp
Editor: Restructure editor code
2025-07-04 18:18:22 +02:00
export.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
godot_plugin_config.cpp
Re-architect how Android plugins are packaged and handled at export time
2023-07-18 19:14:53 +02:00
godot_plugin_config.h
Style: Begin integrating simple .clangd fixes
2025-03-22 13:24:35 -05:00
gradle_export_util.cpp
Implement sparse bundle PCK support.
2025-06-26 00:47:25 +02:00
gradle_export_util.h
Implement sparse bundle PCK support.
2025-06-26 00:47:25 +02:00
logo.svg
Style: Enforce trailing newlines on svgs
2025-02-18 11:02:45 -06:00
run_icon.svg
Style: Enforce trailing newlines on svgs
2025-02-18 11:02:45 -06:00
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