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4e360ac61264f1e54e14f776c32cc82cde13d76a
godot/tests
History
Marius Hanl b9be3ce75e Add tests for signals
- Adding signals
- Emitting signals
2022-12-29 16:07:45 +01:00
..
core
Add tests for signals
2022-12-29 16:07:45 +01:00
data
File: Re-add support to skip CR (\r) in File::get_as_text
2022-08-01 00:40:35 +02:00
python_build
Add GPUParticles to the OpenGL3 renderer.
2022-11-14 23:28:25 -08:00
scene
Add unit test for VisualShader
2022-12-26 16:52:07 +05:30
servers
Fix String::word_wrap() for long words
2022-12-16 13:18:57 +08:00
create_test.py
Add a Python script to create new test suites more quickly
2022-08-20 14:41:05 +02:00
SCsub
Remove unused legacy tests
2022-04-07 00:38:44 +02:00
test_macros.cpp
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
test_macros.h
Fix key mapping changes when moving from macOS to other platform
2022-09-07 18:45:35 +02:00
test_main.cpp
Merge pull request #70396 from jainl28patel/VisualShader-unit-test
2022-12-26 15:13:56 +03:00
test_main.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
test_tools.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
test_utils.cpp
Rename String plus_file to path_join
2022-08-29 19:38:13 -05:00
test_utils.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
test_validate_testing.h
Replace Quaternion Euler constructor with from_euler method
2022-11-01 09:28:12 -05:00
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