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4ecb6fba8002533f266d03e13ccba7cee4216421
godot/core/debugger
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Rémi Verschelde ac3322b0af Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
..
debugger_marshalls.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
debugger_marshalls.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
engine_debugger.cpp
Fixes small typos and grammar correction
2021-03-12 19:05:16 +05:30
engine_debugger.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
local_debugger.cpp
Use C++ iterators for Lists in many situations
2021-07-23 17:38:28 -04:00
local_debugger.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
remote_debugger_peer.cpp
Rename instance()->instantiate() when it's a verb
2021-06-19 20:49:18 -06:00
remote_debugger_peer.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
remote_debugger.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
remote_debugger.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
script_debugger.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
script_debugger.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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