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53e94a1ce146cba7ef3b6920b8620be1b197b3af
godot/scene
History
Hugo Locurcio 53e94a1ce1 Optimize images losslessly using oxipng -o6 --strip all --zopfli
2018-06-28 19:17:41 +02:00
..
2d
Changes to how node paths are selected from property, allowing setting a hint.
2018-06-27 20:50:25 -03:00
3d
Changes to how node paths are selected from property, allowing setting a hint.
2018-06-27 20:50:25 -03:00
animation
Changes to how node paths are selected from property, allowing setting a hint.
2018-06-27 20:50:25 -03:00
audio
Revert "Use fake audio playing property in editor"
2018-05-13 21:37:08 +02:00
gui
Changes to how node paths are selected from property, allowing setting a hint.
2018-06-27 20:50:25 -03:00
main
Changes to how node paths are selected from property, allowing setting a hint.
2018-06-27 20:50:25 -03:00
resources
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2018-06-28 19:17:41 +02:00
register_scene_types.cpp
Changes to how node paths are selected from property, allowing setting a hint.
2018-06-27 20:50:25 -03:00
register_scene_types.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
scene_string_names.cpp
-Added AnimationGraphPlayer (still missing features)
2018-06-18 22:12:08 -03:00
scene_string_names.h
-Added AnimationGraphPlayer (still missing features)
2018-06-18 22:12:08 -03:00
SCsub
disable caching for targets using helper functions
2017-11-28 23:24:12 -04:00
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