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596e529a591b32f38fcf22746d142fd8e9e2560c
godot/editor/debugger
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Rémi Verschelde f8ab79e68a Zero initialize all pointer class and struct members
This prevents the pitfall of UB when checking if they have been
assigned something valid by comparing to nullptr.
2022-04-04 19:49:50 +02:00
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debug_adapter
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editor_debugger_inspector.cpp
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editor_debugger_inspector.h
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editor_debugger_node.cpp
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editor_debugger_node.h
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editor_debugger_server.cpp
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editor_debugger_server.h
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editor_debugger_tree.cpp
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editor_debugger_tree.h
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editor_network_profiler.cpp
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editor_network_profiler.h
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editor_performance_profiler.cpp
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editor_performance_profiler.h
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editor_profiler.cpp
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editor_profiler.h
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editor_visual_profiler.cpp
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editor_visual_profiler.h
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script_editor_debugger.cpp
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script_editor_debugger.h
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SCsub
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