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5b01a3b3be2c352caea9b024fc11b0eec950ad8a
godot/modules/mono/editor
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Ignacio Roldán Etcheverry d2c3a86844 C#: Fix bindings generator for Callable argument default value
Previously there weren't any Callable arguments with a default value,
but d4dd859991 introduced one.
2021-08-20 11:18:04 +02:00
..
Godot.NET.Sdk
Add a simple C# .editorconfig
2021-07-23 17:04:53 -04:00
GodotTools
Use real_t and double where appropriate in Particles
2021-08-12 11:35:31 -05:00
bindings_generator.cpp
C#: Fix bindings generator for Callable argument default value
2021-08-20 11:18:04 +02:00
bindings_generator.h
C#: Fix bindings generator for Callable argument default value
2021-08-20 11:18:04 +02:00
code_completion.cpp
Use C++ iterators in the Mono module
2021-07-27 02:48:28 +02:00
code_completion.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_internal_calls.cpp
Namespaces instead of underscore prefix for binds
2021-08-17 16:10:09 +02:00
editor_internal_calls.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
godotsharp_export.cpp
Replace remaining uses of NULL with nullptr
2021-04-29 11:53:27 +02:00
godotsharp_export.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
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