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673f1614c4def695df28e0e2dc2efba785ef0ad2
godot/servers/rendering/renderer_rd/shaders
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Yuri Sizov 1b83e8ae81 Merge pull request #87460 from BastiaanOlij/stereo_ivec
Add ivec variants to multiview_uv for stereo rendering
2024-01-25 16:27:10 +01:00
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effects
Fix SSR not working properly in stereo
2024-01-09 23:19:57 +11:00
environment
Fixup SDFGI shader compilation error after #80390
2024-01-03 08:51:08 +01:00
forward_clustered
Add ivec variants to multiview_uv for stereo rendering
2024-01-23 16:13:31 +11:00
forward_mobile
Add ivec variants to multiview_uv for stereo rendering
2024-01-23 16:13:31 +11:00
blit.glsl
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canvas_occlusion.glsl
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canvas_sdf.glsl
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canvas_uniforms_inc.glsl
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canvas.glsl
Fix 2D normals for transposed texture
2024-01-15 17:34:29 +01:00
cluster_data_inc.glsl
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cluster_debug.glsl
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cluster_render.glsl
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cluster_store.glsl
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decal_data_inc.glsl
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giprobe_write.glsl
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light_data_inc.glsl
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particles_copy.glsl
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particles.glsl
Particle internal refactor and additions for more artistic control
2023-10-10 20:03:35 +02:00
samplers_inc.glsl
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scene_data_inc.glsl
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scene_forward_aa_inc.glsl
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scene_forward_gi_inc.glsl
Reduce the number of samplers used by the scene shaders
2023-12-15 17:13:44 -07:00
scene_forward_lights_inc.glsl
Reduce the number of samplers used by the scene shaders
2023-12-15 17:13:44 -07:00
SCsub
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skeleton.glsl
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