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6818e50adc06146aa3303acf78d95d783e3f653c
godot/core/input
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Hugo Locurcio 6818e50adc Expose DEVICE_ID_EMULATION constant in InputEvent
This also improves the documentation related to emulated InputEvents.
2024-03-16 19:16:40 +01:00
..
default_controller_mappings.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2024-01-30 15:14:27 +01:00
godotcontrollerdb.txt
UWP: Remove platform port, needs to be redone from scratch for 4.x
2023-09-07 15:01:59 +02:00
input_builders.py
SCons: Remove run_in_subprocess dependency
2024-03-11 13:20:09 -05:00
input_enums.h
Fix mouse-button-mask on button release in unit test
2023-02-08 01:17:40 +01:00
input_event.cpp
Expose DEVICE_ID_EMULATION constant in InputEvent
2024-03-16 19:16:40 +01:00
input_event.h
Add screen-related attributes to mouse input events
2024-02-05 23:30:15 +01:00
input_map.cpp
Add autocompletion for InputMap's methods
2024-03-01 16:44:26 +01:00
input_map.h
Add autocompletion for InputMap's methods
2024-03-01 16:44:26 +01:00
input.cpp
Optimise Object's get_argument_options
2024-02-29 18:00:54 +01:00
input.h
Optimise Object's get_argument_options
2024-02-29 18:00:54 +01:00
SCsub
Add two new COMSTR environment variables
2024-03-01 12:44:03 -06:00
shortcut.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
shortcut.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
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