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6be8eb91fd2b0664a0102f032fa5e984ed18f8ca
godot/scene
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Rémi Verschelde 6be8eb91fd Merge pull request #114458 from TokageItLab/clear-anim-frame-after-apply
Ensure `clear_animation_instances()` after blending frame result
2026-01-06 11:00:08 +01:00
..
2d
Remove unused private variables in godot/scene
2025-12-07 03:46:26 -08:00
3d
Merge pull request #114240 from TokageItLab/fix-handring-ik
2026-01-01 21:50:34 +01:00
animation
Ensure clear_animation_instances after blending frame result
2025-12-31 07:09:28 +09:00
audio
…
debugger
Make Godot compile with 3D physics disabled again.
2025-12-30 12:19:21 -06:00
gui
Merge pull request #114398 from FifthTundraG/master
2026-01-06 11:00:03 +01:00
main
Add non-public {Line,Text}Edit::_set_text()
2026-01-01 12:00:52 +01:00
resources
Merge pull request #114412 from bruvzg/bin_bm
2026-01-05 12:06:35 -06:00
theme
Enable scroll hints for several parts of the editor
2025-12-09 10:55:26 -03:00
property_list_helper.cpp
Allow to customize TabContainer tabs in editor
2025-11-22 00:28:59 +01:00
property_list_helper.h
Allow to customize TabContainer tabs in editor
2025-11-22 00:28:59 +01:00
property_utils.cpp
…
property_utils.h
…
register_scene_types.cpp
Add BoneTwistDisperser3D to propagate IK target's twist
2025-12-02 19:20:26 +09:00
register_scene_types.h
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scene_string_names.h
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SCsub
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