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6ce4dff5346d27084e7e49397a23caeb127a4111
godot/core/variant
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Danil Alexeev 49bcdf78a7 Core: Сheck r_error after calling callp()
2024-08-30 21:09:30 +03:00
..
array.cpp
Core: Improve vformat error reporting on sprintf failure
2024-07-04 10:54:55 +02:00
array.h
…
binder_common.h
binder_common: Fix uninitialized marshalling
2024-08-09 05:15:54 +00:00
callable_bind.cpp
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callable_bind.h
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callable.cpp
Core: Сheck r_error after calling callp()
2024-08-30 21:09:30 +03:00
callable.h
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container_type_validate.h
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dictionary.cpp
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dictionary.h
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method_ptrcall.h
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native_ptr.h
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SCsub
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type_info.h
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typed_array.h
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variant_call.cpp
Add String.is_valid_unicode_identifier()
2024-08-27 11:34:08 +08:00
variant_callable.cpp
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variant_callable.h
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variant_construct.cpp
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variant_construct.h
[Core] Fix Variant::construct of Object
2024-07-25 12:25:29 +02:00
variant_destruct.cpp
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variant_destruct.h
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variant_internal.h
Remove unused initialize_ref
2024-07-03 13:32:50 -07:00
variant_op.cpp
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variant_op.h
Revert "Make freed object different than null in comparison operators"
2024-07-01 14:11:43 +02:00
variant_parser.cpp
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variant_parser.h
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variant_setget.cpp
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variant_setget.h
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variant_utility.cpp
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variant_utility.h
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variant.cpp
Core: Сheck r_error after calling callp()
2024-08-30 21:09:30 +03:00
variant.h
Merge pull request #94679 from rune-scape/remove-unused-initialize_ref
2024-08-28 00:12:16 +02:00
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