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6f2a8434c675b3df2aceca4e5200aaf799eeb2bd
godot/modules/multiplayer
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Fabio Alessandrelli 72f5bbde82 [MP] Fix replication config not updating sync/spawn props from code.
2023-02-23 10:03:19 +01:00
..
doc_classes
[MP] Add a "synchronized" signal to MultiplayerSynchronized.
2023-02-20 14:46:39 +01:00
editor
Improve some editor strings for localization
2023-02-09 19:32:02 +08:00
config.py
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multiplayer_debugger.cpp
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multiplayer_debugger.h
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multiplayer_spawner.cpp
[MP] Fix MultiplayerSpawner not connecting to child_entered_tree.
2023-02-12 15:32:09 +01:00
multiplayer_spawner.h
[MP] Fix nested spawning during "ready".
2023-01-17 04:22:07 +01:00
multiplayer_synchronizer.cpp
[MP] Add a "synchronized" signal to MultiplayerSynchronized.
2023-02-20 14:46:39 +01:00
multiplayer_synchronizer.h
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register_types.cpp
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register_types.h
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scene_cache_interface.cpp
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scene_cache_interface.h
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scene_multiplayer.cpp
Merge pull request #70721 from Faless/mp/4.x_fix_relay_option
2023-01-09 23:09:53 +01:00
scene_multiplayer.h
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scene_replication_config.cpp
[MP] Fix replication config not updating sync/spawn props from code.
2023-02-23 10:03:19 +01:00
scene_replication_config.h
…
scene_replication_interface.cpp
[MP] Add a "synchronized" signal to MultiplayerSynchronized.
2023-02-20 14:46:39 +01:00
scene_replication_interface.h
[MP] Fix nested spawning during "ready".
2023-01-17 04:22:07 +01:00
scene_rpc_interface.cpp
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scene_rpc_interface.h
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SCsub
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