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godot/platform/linuxbsd
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Rémi Verschelde efc2104096 Merge pull request #44021 from dakennedyd/personal
Fix implementation of move_to_trash() on Linux
2020-12-07 21:06:10 +01:00
..
export
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context_gl_x11.cpp
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context_gl_x11.h
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crash_handler_linuxbsd.cpp
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crash_handler_linuxbsd.h
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detect_prime_x11.cpp
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detect_prime_x11.h
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detect.py
[Complex Text Layouts] Add third-party TextServer dependencies (ICU, HarfBuzz, Graphite).
2020-11-26 13:55:27 +02:00
display_server_x11.cpp
RenderingServer reorganization
2020-12-04 18:39:46 -03:00
display_server_x11.h
RenderingServer reorganization
2020-12-04 18:39:46 -03:00
godot_linuxbsd.cpp
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joypad_linux.cpp
Fix for linux joypad D-pad zeroing
2020-11-11 13:54:46 -06:00
joypad_linux.h
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key_mapping_x11.cpp
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
key_mapping_x11.h
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logo.png
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os_linuxbsd.cpp
Fixes move_to_trash() on Linux
2020-12-07 16:40:56 -03:00
os_linuxbsd.h
RenderingServer reorganization
2020-12-04 18:39:46 -03:00
pck_embed.ld
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pck_embed.legacy.ld
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platform_config.h
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platform_linuxbsd_builders.py
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SCsub
Remove debug_symbols=full in favor of debug_symbols=yes
2020-11-09 15:48:30 +01:00
vulkan_context_x11.cpp
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vulkan_context_x11.h
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