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72a768b24f11e2f425f8fb24445bd6b35009600a
godot/scene
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Rémi Verschelde 91e9e3c681 Merge pull request #62247 from Rindbee/fix-editor-hang-when-window-as-root
2022-06-20 17:43:54 +02:00
..
2d
Merge pull request #62214 from smix8/navigation_layer_bitmask_helpers_4.x
2022-06-20 15:13:33 +02:00
3d
Merge pull request #62214 from smix8/navigation_layer_bitmask_helpers_4.x
2022-06-20 15:13:33 +02:00
animation
Clean up Hash Functions
2022-06-20 12:54:19 +02:00
audio
Use suffixes for units in nodes and resources
2022-05-19 14:34:27 -05:00
debugger
Add a new HashSet template
2022-05-20 22:40:38 +02:00
gui
Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer.
2022-06-16 16:49:37 +03:00
main
Merge pull request #62247 from Rindbee/fix-editor-hang-when-window-as-root
2022-06-20 17:43:54 +02:00
multiplayer
Add suffixes to all nodes and resources
2022-06-11 09:41:05 -05:00
resources
Clean up Hash Functions
2022-06-20 12:54:19 +02:00
property_utils.cpp
…
property_utils.h
…
register_scene_types.cpp
Add dedicated macros for property name extraction
2022-05-19 14:08:47 +08:00
register_scene_types.h
…
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
…
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