Logo
Explore Help
Sign In
nick/godot
1
0
Fork 0
You've already forked godot
mirror of https://github.com/godotengine/godot.git synced 2026-03-03 20:55:48 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
761e2b1a65d40ffc8f8b6912e44c4fcfdb164b6f
godot/modules/mono/editor
History
Raul Santos 761e2b1a65 C#: Ignore property indexers and report if exported
Ignore property indexers since they are unsupported and report a
diagnostic if an user tries to export it.
2022-08-28 18:16:57 +02:00
..
Godot.NET.Sdk
C#: Ignore property indexers and report if exported
2022-08-28 18:16:57 +02:00
GodotTools
Merge pull request #64901 from raulsntos/dotnet/equals
2022-08-26 08:33:52 +02:00
script_templates
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
bindings_generator.cpp
Remove [Signal] attribute from events
2022-08-26 00:53:45 +02:00
bindings_generator.h
C#: Add dedicated Variant struct, replacing System.Object
2022-08-22 03:36:52 +02:00
code_completion.cpp
Rename shader parameter uniform setter/getter methods for consistency
2022-08-04 23:17:06 +02:00
code_completion.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
editor_internal_calls.cpp
C#: Replace P/Invoke with delegate pointers
2022-08-22 03:36:52 +02:00
editor_internal_calls.h
C#: Replace P/Invoke with delegate pointers
2022-08-22 03:36:52 +02:00
Powered by Gitea Version: 1.25.4 Page: 620ms Template: 11ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API