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767bfec8b63bf88151f27e2fa00f5bd363be6091
godot
/
modules
/
lightmapper_rd
History
A Thousand Ships
79ba22a73f
Use
Vector*
component-wise
min/max/clamp
functions where applicable
2024-03-20 13:47:42 +01:00
..
config.py
…
lightmapper_rd.cpp
…
lightmapper_rd.h
…
lm_blendseams.glsl
…
lm_common_inc.glsl
…
lm_compute.glsl
…
lm_raster.glsl
…
register_types.cpp
…
register_types.h
…
SCsub
…