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7a968c619d478f06d1ab94de8b0f1afffb985d28
godot/platform/linuxbsd/wayland
History
A Thousand Ships 308dbb8c63 [Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
Convenience for a number of cases operating on single values
2024-05-02 10:31:13 +02:00
..
dynwrappers
…
detect_prime_egl.cpp
clang-tidy: Enforce modernize-use-nullptr
2024-03-12 10:59:53 -05:00
detect_prime_egl.h
…
display_server_wayland.cpp
[DBus] Process file dialog callback in the main event loop instead of using deferred call.
2024-04-23 19:32:35 +03:00
display_server_wayland.h
Polish interaction between windowing, input and rendering
2024-04-10 18:47:42 +02:00
egl_manager_wayland.cpp
…
egl_manager_wayland.h
…
key_mapping_xkb.cpp
…
key_mapping_xkb.h
…
rendering_context_driver_vulkan_wayland.cpp
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
rendering_context_driver_vulkan_wayland.h
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
SCsub
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
wayland_thread.cpp
[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
2024-05-02 10:31:13 +02:00
wayland_thread.h
Wayland: Improve compositor compatibility by allowing older globals
2024-04-26 15:52:10 +02:00
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