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7ac9d7fec990d368ebf49cd63ba960d49b38a90e
godot/core/input
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Thaddeus Crews 7ac9d7fec9 Merge pull request #99304 from emanvidmaker/Update-gamecontrollerdb.txt-2024
Sync controller mappings DB with SDL2 community repo [Nov 2024]
2024-11-18 09:23:47 -06:00
..
default_controller_mappings.h
…
gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo [Nov 2024]
2024-11-15 21:56:25 -04:00
godotcontrollerdb.txt
…
input_builders.py
Style: Add WARNING: as new comment admonition
2024-09-25 09:44:42 -05:00
input_enums.h
…
input_event.cpp
Replace default deadzone magic number with named constant
2024-11-12 10:11:52 -08:00
input_event.h
Fix InputEvent device id clash
2024-10-20 21:56:41 +02:00
input_map.compat.inc
Changed the default deadzone value for new actions from 0.5 to 0.2
2024-10-01 16:47:44 +04:00
input_map.cpp
Use (r)find_char instead of (r)find for single characters
2024-11-17 10:02:18 +01:00
input_map.h
Replace default deadzone magic number with named constant
2024-11-12 10:11:52 -08:00
input.compat.inc
…
input.cpp
Use (r)find_char instead of (r)find for single characters
2024-11-17 10:02:18 +01:00
input.h
Add "Game" editor for better runtime debugging
2024-10-30 11:42:17 -03:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
shortcut.cpp
…
shortcut.h
…
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