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7dbb0f32333a2bb2c856e17cc1cc69a91fbf1fa3
godot/modules/navigation
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PouleyKetchoupp f9176a39ce Make radius & height in CapsuleShape3D independent
Also changed CapsuleMesh to make settings consistent between render and
physics.
2021-08-11 14:54:53 -07:00
..
config.py
…
godot_navigation_server.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
godot_navigation_server.h
…
nav_map.cpp
Use is_equal_approx in more places
2021-07-21 00:32:37 -04:00
nav_map.h
…
nav_region.cpp
…
nav_region.h
…
nav_rid.h
…
nav_utils.h
…
navigation_mesh_editor_plugin.cpp
Node3D gizmo improvements
2021-07-23 21:01:10 +02:00
navigation_mesh_editor_plugin.h
…
navigation_mesh_generator.cpp
Make radius & height in CapsuleShape3D independent
2021-08-11 14:54:53 -07:00
navigation_mesh_generator.h
Improve NavigationMesh typing, parameter validation and documentation
2021-08-11 18:18:10 +08:00
register_types.cpp
Implement the ability to disable classes
2021-07-13 09:25:14 -03:00
register_types.h
…
rvo_agent.cpp
…
rvo_agent.h
…
SCsub
…
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