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7dbdfe8dbd761631850db2e3476b74ae082fbe14
godot/scene
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Rémi Verschelde 8fbe804bd1 Merge pull request #5884 from 29jm/fix-crash-graphnode
Fix crash when GraphNode wasn't a child of a Control
2016-07-24 00:37:20 +02:00
..
2d
Merge pull request #4854 from Razzlegames/screenToLocal
2016-07-11 02:26:58 -03:00
3d
Removed support for saving paths as relative, closes #5728
2016-07-22 10:39:46 -03:00
animation
Merge pull request #5352 from m4nu3lf/master
2016-07-10 13:40:56 -03:00
audio
only call finished signal when it really finishes, closes #5222
2016-06-29 18:46:43 -03:00
gui
Merge pull request #5884 from 29jm/fix-crash-graphnode
2016-07-24 00:37:20 +02:00
io
First version of Profiler
2016-05-21 21:18:16 -03:00
main
WIP bugfix for existing connections
2016-07-19 20:20:28 -03:00
resources
SurfaceTool add_index method exposed to scripts.
2016-07-22 04:52:41 +01:00
register_scene_types.cpp
put text formats for resources and scenes as priority
2016-07-19 21:40:05 -03:00
register_scene_types.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
scene_string_names.cpp
Changed import workflow
2016-05-27 14:19:11 -03:00
scene_string_names.h
Changed import workflow
2016-05-27 14:19:11 -03:00
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