Files
godot/editor/icons
Matthias Hoelzl b6e1e47e3a Make build scripts Python3 compatible
- The Windows, UWP, Android (on Windows) and Linux builds are
  tested with Scons 3.0 alpha using Python 3.
- OSX and iOS should hopefully work but are not tested since
  I don't have a Mac.
- Builds using SCons 2.5 and Python 2 should not be impacted.
2017-08-27 23:05:39 +02:00
..
2017-08-27 23:05:39 +02:00

The icons here are optimized SVGs, because the editor renders the svgs at runtime, they need to be small in size, so they can be efficiently parsed.

The original icons can be found at: https://github.com/djrm/godot-design/tree/master/assets/icons

There you can find the optimizer script.

If you add a new icon, please make a pull request to this repo: https://github.com/djrm/godot-design/

and store the the optimized SVG version here.