Logo
Explore Help
Sign In
nick/godot
1
0
Fork 0
You've already forked godot
mirror of https://github.com/godotengine/godot.git synced 2026-04-14 21:59:58 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
89e4b07bfbbd68c492422e55cdbdd34a14aa3bc1
godot/modules/lightmapper_rd
History
Lukas Tenbrink 05c33acbb1 Make memnew(RefCounted) return Ref, to force callers to take ownership of it through a reference.
2026-03-18 20:34:08 +01:00
..
config.py
…
lightmapper_rd.cpp
Explicitly include core/os/os.h where used
2026-03-04 09:54:10 +01:00
lightmapper_rd.h
Remove unused includes in modules with clangd-tidy
2026-03-16 16:40:39 +01:00
lm_blendseams.glsl
…
lm_common_inc.glsl
…
lm_compute.glsl
LightmapGI: Pack L1 SH coefficients before denoising
2025-11-21 18:53:20 +01:00
lm_raster.glsl
…
register_types.cpp
Make memnew(RefCounted) return Ref, to force callers to take ownership of it through a reference.
2026-03-18 20:34:08 +01:00
register_types.h
…
SCsub
…
Powered by Gitea Version: 1.25.4 Page: 2437ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API