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a4bbad2ba8a8ecd4e756e49de5c83666f12a9bd5
godot/editor/file_system
History
Luca 03b67fd697 Reworked EditorQuickOpenDialog to use UIDs internally and validate resource validity on init fixing issues when files are moved or removed.
2026-01-17 18:30:00 +01:00
..
dependency_editor.cpp
Improve spacing in trees showing table data in modern theme
2026-01-12 00:01:49 +04:00
dependency_editor.h
Touch-up the Owners dialog
2025-12-18 15:19:01 -03:00
editor_file_system.cpp
Reworked EditorQuickOpenDialog to use UIDs internally and validate resource validity on init fixing issues when files are moved or removed.
2026-01-17 18:30:00 +01:00
editor_file_system.h
Reworked EditorQuickOpenDialog to use UIDs internally and validate resource validity on init fixing issues when files are moved or removed.
2026-01-17 18:30:00 +01:00
editor_paths.cpp
Use ProjectSettings functions instead of hard-coded folder name in tests
2025-10-24 20:24:50 -07:00
editor_paths.h
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file_info.cpp
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file_info.h
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