This website requires JavaScript.
Explore
Help
Sign In
nick
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
a6916d1f179f760f015f385c01729d205af97abe
godot
/
modules
/
gdscript
T
History
Rémi Verschelde
a6916d1f17
Merge pull request
#40678
from aaronfranke/string-float64
...
Make all String float conversion methods be 64-bit
2020-07-28 01:27:34 +02:00
..
doc_classes
doc: Sync classref with current source
2020-07-28 01:08:44 +02:00
editor
…
icons
…
language_server
…
config.py
…
gdscript_analyzer.cpp
GDScript: Fix crash on 'await' completion
2020-07-27 17:17:39 -03:00
gdscript_analyzer.h
…
gdscript_cache.cpp
…
gdscript_cache.h
…
gdscript_compiler.cpp
GDScript: Allow "new()" to be called in non-static functions
2020-07-24 13:45:23 -03:00
gdscript_compiler.h
…
gdscript_editor.cpp
…
gdscript_function.cpp
…
gdscript_function.h
…
gdscript_functions.cpp
GDScript: Clarified/fixed inaccuracies in the built-in function docs.
2020-07-25 20:26:02 +02:00
gdscript_functions.h
…
gdscript_parser.cpp
…
gdscript_parser.h
…
gdscript_tokenizer.cpp
Make all String float conversion methods be 64-bit
2020-07-27 18:38:53 -04:00
gdscript_tokenizer.h
…
gdscript_warning.cpp
…
gdscript_warning.h
…
gdscript.cpp
Remove multilevel calls
2020-07-24 14:13:58 -03:00
gdscript.h
Remove multilevel calls
2020-07-24 14:13:58 -03:00
register_types.cpp
Fix EditorTranslationParser leak
2020-07-27 17:02:53 +02:00
register_types.h
…
SCsub
…